Tutorial for Barrikady Factory Battle

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asl3d
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RE: Tutorial for Barrikady Factory Battle

Post by asl3d »

This is a huge game, even by the standards of the time, with 2603 counters and 7 mounted map boards of the whole D-Day theatre.





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RE: Tutorial for Barrikady Factory Battle

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Mammoth Game of the Assault, Build-up, and Breakout from Normandy, June - August 1944

The Longest Day is tactical level Monster game depicting the assault, buildup, and breakout of the Normandy Invasion.

The game includes 2603 counters representing Battalion sized units and command units up to Corp level of the American and German armies in northern France. Seven map boards depict the invasion beaches and areas as far east as Cabourg, as far west as Coutances, and as far south as Avranches/Argentan. The counters are in the style of German WW2 military symbols representing armor, infantry, artillery, assault guns, bicycle units, etc. Five separate scenarios are presented using the programmed instruction approach learning only what's needed to play a scenario before moving on to the next scenario.

Once all the rules have been learned then the campaign game is played which can take up to several months to finish.



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GiveWarAchance
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

That is mammoth as the box says. That map makes me feel remember the Decisive Battles Normandy game. I guess it takes a long time to prepare and calculate attacks in that game. It makes Axis & Allies feel ike a childrens' game although I will always like it. One game must take several sessions or more to finish right? I hope there are no cats or children in the house cause they are the bane of boardgames left overnight.
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

Golly that second picture would probably be too much even for NATO commanders to handle. Several months to finish is kind of funny. What if the board gets bumped by some pet or person being careless? Just setting up that game must take a full gaming session.
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

Oh and where is that map? Is that a zoomed in view of somewhere in Normandy? I thought there were only a few rivers with no lakes there.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

That is mammoth as the box says. That map makes me feel remember the Decisive Battles Normandy game. I guess it takes a long time to prepare and calculate attacks in that game. It makes Axis & Allies feel ike a childrens' game although I will always like it. One game must take several sessions or more to finish right? I hope there are no cats or children in the house cause they are the bane of boardgames left overnight.

Yes, with cats or with little monsters that want to take the counters, carefully stacked, it is still harder to play.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

Golly that second picture would probably be too much even for NATO commanders to handle. Several months to finish is kind of funny. What if the board gets bumped by some pet or person being careless? Just setting up that game must take a full gaming session.

If that happens to you, you simply commit suicide.
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

Oh and where is that map? Is that a zoomed in view of somewhere in Normandy? I thought there were only a few rivers with no lakes there.

I have downloaded it from the Internet. I do not know what corresponds to The Longest Day, but I remember (I'm not sure) that an expansion was published !!!!!!!!!!!
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

hehe, but with digital cameras these days you can take pictures of the board each time to help repair it right? You'd need close up pictures of each part of the board to see all the counters. But don't tell the little monsters or cat that solution or they will think, "Oh sweet! Now I am free to toss everything on that board all over the room for my personal pleasure."
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

hehe, but with digital cameras these days you can take pictures of the board each time to help repair it right? You'd need close up pictures of each part of the board to see all the counters. But don't tell the little monsters or cat that solution or they will think, "Oh sweet! Now I am free to toss everything on that board all over the room for my personal pleasure."

Well, digital cameras are a poor consolation. Can you imagine what it costs to stack all those little counters again?
Better not to think about it.
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

I am more comfortable with less complex games. I've seen pictures of some really nice boardgames about WW2. I wish I knew people here who like boardgames.
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

asl3d, have you ever tried any Gary Grisby games? They really seem like your style with overwhelming detail and historical accuracy.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

I am more comfortable with less complex games. I've seen pictures of some really nice boardgames about WW2. I wish I knew people here who like boardgames.

I also.
Games that require the use of a lot of auxiliary peripheral material make the game less fluid. Precisely, the appearance of computers has allowed to wargaming designers to assign machines the dirty work and leave human players the role of strategy. This is the truly fun. The Longest Day is a perfect example of what I am saying.

Those of us who have played boardgames have encountered the difficulties that I mentioned above. Many ASL players, like me, have seen the light just when Heores of Stalingrad and other games have appeared.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

asl3d, have you ever tried any Gary Grisby games? They really seem like your style with overwhelming detail and historical accuracy.

Gary Grigsby games:

No, I've never tried any.
I prefer to play wargames at level of small units. ASL and HoS are the type of size I prefer.
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RE: Tutorial for Barrikady Factory Battle

Post by GiveWarAchance »

Another game on this squad level are the Battlefield Academy games on Slitherine. It is the same like a tank is a tank and a squad is just a half dozen or less soldiers and there are support guns and you can call an airstrike of 1 plane.

Here is a picture of a German truck convoy that ran into a Russian ambush.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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ORIGINAL: GiveWarAchance

Another game on this squad level are the Battlefield Academy games on Slitherine. It is the same like a tank is a tank and a squad is just a half dozen or less soldiers and there are support guns and you can call an airstrike of 1 plane.

Here is a picture of a German truck convoy that ran into a Russian ambush.
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It looks very interesting.
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asl3d
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RE: Tutorial for Barrikady Factory Battle

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Closed for Holidays (only one weeks, don't worry)!

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