ORIGINAL: BigDuke66
@Telumar
What real issues do we have?
I know only about the "flak isn't working in none-flak units" bug and I really would like to see a hotfix for it so we can continue playing & scenario design.
I wonder if this is really the show-stopper that some people seem to think? I ran a VERY simplified test:
I used Brett Turner's Two Weeks in Normandy 300. I set up three German Infantry Battalions, open terrain, not dug in. The were 1) a TOE Inf Bn, 2) a TOE Inf Bn combined with a FLAK Bn in a single counter, and 3) a TOE Inf Bn stacked with the FLAK Bn. Each of these were bombarded with 200 planes of the RAF TAC air, one round.
The results, averaged for ten runs each: German loses 1) 6.8% 2) 8.3% 3)9.1%. RAF losses 1)0% 2)0% and 3)2.3% aircraft.
Note that the 2) and 3) German losses reflect losses of taken by FLAK weapons.
I have not seen any statistics on the number of RAF TAC aircraft lost to FLAK, although my impression the FLAK had a greater effect of reducing the ground support effect (forcing higher altitude, short bomb runs).
So if this test is representative of massive TAC air, I do not consider this a show-stopper. And apparently even if the "Good 3.5 Fairy" were to bestow on us the AA effect of organic AA equipment, it would not change much in the final analysis. Perhaps that the air units could have a lower proficiency rating to reflect the degrading but not destructive effect of AA
Incidentally, how long has this been a bug? I recall seeing it dates back to Century of Warfare, but I am not sure where I saw that...
Looking forward to the experiences of others. Can we take this off of the "Broken" list and put it on the "Like to Have" list?