New patch

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Okimaw
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New patch

Post by Okimaw »

I saw in a thread some where that a new patch is on it's way. What all is this one planned to address?
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ralphtricky
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RE: New patch

Post by ralphtricky »

The major focus is performance improvements. <crosses fingers> Many people should see a decreased time between turns, especially in the larger scenarios. I can't promise that you'll all of a sudden take under a minute between turns on FitE, but it should be faster on most people's machines.

It's also got a couple of minor tweaks to gameplay (AA is toned down, so is reorganization)

Ralph
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Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
JAMiAM
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RE: New patch

Post by JAMiAM »

ORIGINAL: Okimaw

I saw in a thread some where that a new patch is on it's way. What all is this one planned to address?
It will address things not addressed in the last patch, and will not address things yet to be addressed in the next patch. If that ain't specific enough for you, then this list might tide you over...[;)]
Graphics are now allowed on a per scenario folder. For example, if you have graphics in the WWII - East folder, all the sceanrios in that folder will use them.

Elmer will now repair bridges, previously, he didn't want to repair them.

Elmer should not be as likely to attack when given a defend order.

Units should go into re-organization less often.

The sound system on some systems had a stability issue. This has been adressed.

Changing the .exe name should not generate a version mismatch error.

Low Aircraft subject to Low AA fire are divided by 3.

High Aircraft subject to Low AA fire are divided by 3. (no change from the current situation.)

Added T-64A in new equipment.

Examines and possibly fixes the following event types. They may have had errors introduced by COW while converting from Opart 100 to Opart 300.

WITHDRAW_UNIT_EFFECT
DISBAND_UNIT_EFFECT
WITHDRAW_ARMY_EFFECT
SET_FORMATION_ORDERS_EFFECT
UNIT_DESTROYED_TRIGGER
SET_OBJECTIVE_1_TRACK

If the scenario is changed, a test file is written out to the scenario directory. The sceanrio must be saved in order to save the changes.
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Okimaw
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RE: New patch

Post by Okimaw »

Sounds good to me. With the sound issue does that mean we'll be able to turn it back on? I miss the sound of jets roaring overhead and howitzers etc.
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ralphtricky
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RE: New patch

Post by ralphtricky »

ORIGINAL: Okimaw

Sounds good to me. With the sound issue does that mean we'll be able to turn it back on? I miss the sound of jets roaring overhead and howitzers etc.
Maybe, maybe not. I can't reproduce the problem on my machine. I've got two possible solutions, one may work.
If not, I'll try again next upgrade.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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GreenDestiny
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RE: New patch

Post by GreenDestiny »

Cool… when is it going to come out?[:)]
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Jeff Norton
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RE: New patch

Post by Jeff Norton »

ORIGINAL: GreenDestiny

Cool… when is it going to come out?[:)]
SCA (standard canned answer) - when it gets here...[:D]
-Jeff
Veritas Vos Liberabit
"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite
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JAMiAM
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RE: New patch

Post by JAMiAM »

ORIGINAL: Jeff Norton
ORIGINAL: GreenDestiny

Cool… when is it going to come out?[:)]
SCA (standard canned answer) - when it gets here...[:D]
We of the TOAD Team take great pride in the level of customer service that we are known far and wide for, and I take exception with this shallow characterization of our responses. We also have varying levels of immediacy, as well. They are, in rough order:

Down the road.
In the future.
In a future patch.
In one of the next few patches.
In the next patch.
Soon.
Very Soon.
Very, very soon.
So soon, if you stuck your tongue out, you would taste it.

The next patch is just that close, and it tastes like peaches. I don't know anyone who doesn't like peaches...[:D]
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sol_invictus
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RE: New patch

Post by sol_invictus »

Mmm, peaches.[:)]
"The fruit of too much liberty is slavery", Cicero
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ralphtricky
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RE: New patch

Post by ralphtricky »

I'll be even more specific on the release date. It will be a TOAD Tuesday. Note that because of the vagaries of the Matrix release schedule, there is a chance that it will be released up to 6 days earlier than a 'real' Tuesday.[8D]
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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Jeff Norton
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RE: New patch

Post by Jeff Norton »

ORIGINAL: JAMiAM
ORIGINAL: Jeff Norton
ORIGINAL: GreenDestiny

Cool… when is it going to come out?[:)]
SCA (standard canned answer) - when it gets here...[:D]
We of the TOAD Team take great pride in the level of customer service that we are known far and wide for, and I take exception with this shallow characterization of our responses. We also have varying levels of immediacy, as well. They are, in rough order:

Down the road.
In the future.
In a future patch.
In one of the next few patches.
In the next patch.
Soon.
Very Soon.
Very, very soon.
So soon, if you stuck your tongue out, you would taste it.

The next patch is just that close, and it tastes like peaches. I don't know anyone who doesn't like peaches...[:D]
If my SCA offended your TOADness, please accept my appology - 'down the road'...[:D]
-Jeff
Veritas Vos Liberabit
"Hate America - love their movies" -Foos Babaganoosh - Anchor - Jihad Tonite
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JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: New patch

Post by JAMiAM »

ORIGINAL: Jeff Norton
If my SCA offended your TOADness, please accept my appology - 'down the road'...[:D]
That's not good enough. I'm a paying customer! I want it yesterday, and for free![;)]
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