Modding Tools
Moderator: rickier65
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
Modding Tools
Someone asked about the software tools that the team used to create things in PCO. There are several threads in the PCK forum about the tools used back then. There may be some helpful reading there but for now I will list the current preferred list.
Paint.Net freeware, graphic editing
Fragmotion low cost 3D modeling
audacity freeware, sound editing
The original work (PCOWS PCK) was done with 3DS MAX, then converted with Polytrans to Microsoft DirectX .x files and .dds graphic files. There are a whole bunch of numbers that you need to know to get things in the correct scale. Hopefully the other team members will chime in and post those numbers and the software that they work with.
The map maker, scenario editor, and random generators require Internet Explorer be installed. I comes with Windows. You do not have to use IE as your browser but the software uses bits that are installed by default with IE and the tools look for them in order to work.
.Net 4.0 will be required for PCO.
Paint.Net freeware, graphic editing
Fragmotion low cost 3D modeling
audacity freeware, sound editing
The original work (PCOWS PCK) was done with 3DS MAX, then converted with Polytrans to Microsoft DirectX .x files and .dds graphic files. There are a whole bunch of numbers that you need to know to get things in the correct scale. Hopefully the other team members will chime in and post those numbers and the software that they work with.
The map maker, scenario editor, and random generators require Internet Explorer be installed. I comes with Windows. You do not have to use IE as your browser but the software uses bits that are installed by default with IE and the tools look for them in order to work.
.Net 4.0 will be required for PCO.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Modding Tools
ORIGINAL: junk2drive
Map making is done in conjunction with google earth, you need to have it installed.
No you don't.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Modding Tools
Edited
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Modding Tools
ORIGINAL: junk2drive
The map maker, scenario editor, and random generators require Internet Explorer be installed. I comes with Windows. You do not have to use IE as your browser but the software uses bits that are installed by default with IE and the tools look for them in order to work.
Which version of Internet Explorer?
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Modding Tools
When the tools were made, it was IE7. Then people screamed that they still used IE6 and it was fixed. Then IE8 came along and broke things again. Again it was fixed.
I haven't tried IE9 yet.
I haven't tried IE9 yet.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Modding Tools
Sound files need to be 44.1KHz, Mono, 16bit, PCM, wav
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Modding Tools
ORIGINAL: MaxiBon
ORIGINAL: junk2drive
Map making is done in conjunction with google earth, you need to have it installed.
No you don't.
Have you used the Map Editing software for PCO?
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Modding Tools
I've alway thought that the rubber bands were too big. I'm using Fragmotion, loaded up the green rubberband.x file, scaled it down 50%, but when I try to save it, it only allows .ugh format.
So how do I save it in the .x format for the game?
So how do I save it in the .x format for the game?
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
RE: Modding Tools
ORIGINAL: HintJ
So how do I save it in the .x format for the game?
You must export it to the .x format, not save it, however the export function is present only in a licensed copy of fM.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modding Tools
I got it working w/the trial version. This is from the Kharkov release, not Ostfront.


- Attachments
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- SmallBands.jpg (292.31 KiB) Viewed 181 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
RE: Modding Tools
ORIGINAL: junk2drive
Paint.Net freeware, graphic editing
I use The GIMP, it has a more step curve but it is more powerful.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Modding Tools
Only tested w/the green ones! That's great; I always thought those damn rubber bands were too thick! And I have the free Fragmotion, because it keeps bugging me to purchase it!
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
RE: Modding Tools
ORIGINAL: HintJ
Only tested w/the green ones! That's great; I always thought those damn rubber bands were too thick! And I have the free Fragmotion, because it keeps bugging me to purchase it!
In PCO there are actually more rubberbands. They use a barberpole setup now where the different stripings indicate the movement capability of the squads/tanks in the platoon.
So there will be more to mod!
Thanks
rick
RE: Modding Tools
Yeah, I guess I should point out that I don't have Ostfront, so any pics I put up I will remind others that this isn't from the new game.ORIGINAL: Rick
ORIGINAL: HintJ
Only tested w/the green ones! That's great; I always thought those damn rubber bands were too thick! And I have the free Fragmotion, because it keeps bugging me to purchase it!
In PCO there are actually more rubberbands. They use a barberpole setup now where the different stripings indicate the movement capability of the squads/tanks in the platoon.
So there will be more to mod!
Thanks
rick
*edit-the Kharkov forum is pretty much ignored now that everyone waiting for PzC:O
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
RE: Modding Tools
Here's my idea for a mod when Ostfront comes out: varying sizes for the rubber bands that don't clutter up the whole screen. Again, this is from PCK not PCO.


- Attachments
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- capture_06..1_151539.jpg (178.61 KiB) Viewed 181 times
"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower
- Savielly Tartakower
RE: Modding Tools
ORIGINAL: HintJ
Here's my idea for a mod when Ostfront comes out: varying sizes for the rubber bands that don't clutter up the whole screen. Again, this is from PCK not PCO.
Sounds like a good idea HintJ. I'll look forward to seeing these when PCO comes out!
thanks
rick
RE: Modding Tools
I like those smaller rubber bands.
I used Fragmotion (for modelling and animation work) and Photoshop CS4/5 for the houses, infantry models, terrain and trees that I made.
I used Fragmotion (for modelling and animation work) and Photoshop CS4/5 for the houses, infantry models, terrain and trees that I made.
"Fear is a darkroom where the devil develops his negatives" Gary Busey