Up on the ridge we get some height but the trees are in the way.
As you can see in my HUD my battle group is small. With this large map we should get some interesting results for this battle. Since the map was already made it took less than an hour to produce the scenario. About the same time as it would have taken me in any other game editor.
One thing to note, units that will arrive as reinforcements do not show up on the HUD until they are actually on the map. Off map artillery never shows up in the HUD. You are told when it arrives in the Message Board and you can start to target it. This is a pure armor test. Nothing but brute strength here in this one.
Good Hunting.
MR

The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.