HUD Information-Explanation Please
Moderator: rickier65
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HUD Information-Explanation Please
Could anyone of you testers show us via screenshots how the player gets information from the HUD? For example, if I as a player want to see the makeup of a squad or platoon, how many men, what type of weapons or ancillary equipment they (the squads) are equipped with, how do I determine that from the HUD?
If I have a battery of 76mm anti-tank guns (four guns or just one gun), how do I see or understand the details that make up that unit?
In other words, what does the HUD tell me and how do I use it in-game?
Thanks in advance.
If I have a battery of 76mm anti-tank guns (four guns or just one gun), how do I see or understand the details that make up that unit?
In other words, what does the HUD tell me and how do I use it in-game?
Thanks in advance.
- Mad Russian
- Posts: 13255
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- Location: Texas
RE: HUD Information-Explanation Please
Select the infantry unit in question either on the map or in the HUD.
Once you select that unit it shows you it's relation to the rest of the unit it's assigned to. In this case by green bands which indicate the platoon in in good morale and ready for any order set.
When I select a particular unit the entire organization, in this case a platoon is highlighted in the HUD. The element of the organization you have selected is shown in gold. If the leader of that organization is in radio contact the star to the upper left of the symbol will be in green.
Good Hunting.
MR

Once you select that unit it shows you it's relation to the rest of the unit it's assigned to. In this case by green bands which indicate the platoon in in good morale and ready for any order set.
When I select a particular unit the entire organization, in this case a platoon is highlighted in the HUD. The element of the organization you have selected is shown in gold. If the leader of that organization is in radio contact the star to the upper left of the symbol will be in green.
Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
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- Location: Texas
RE: HUD Information-Explanation Please
Once you have the unit you are wanting information about selected you simply press the "s" key. That brings up the personal data about the unit.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
Here is a screen shot of an ATG section. It only has a single gun in the section. Each Section, Weapons Team, Squad or Platoon has a leader. That leader is designated in the HUD with star. Anything units after that star before going to another star are all in the same unit.
Double click the unit on the HUD and it will center in the game map. It will also be shown to have blue brackets around it to help you locate it on the game map.
Good Hunting.
MR

Double click the unit on the HUD and it will center in the game map. It will also be shown to have blue brackets around it to help you locate it on the game map.
Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
Weapons information for the ATG.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
There can be any number of units in an organization from 1 to 20.
Normally you see from 1 to 5.
Here is a 4 tank platoon with trees turned off so you can see them with no hindrance.
Good Hunting.
MR

Normally you see from 1 to 5.
Here is a 4 tank platoon with trees turned off so you can see them with no hindrance.
Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
Same platoon with tress turned on.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
And the vehicles specific data.
Good Hunting.
MR

Good Hunting.
MR

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The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: HUD Information-Explanation Please
We don't count the men in a squad or the individual weapons.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: HUD Information-Explanation Please
How are the step losses shown? I did not see anything in the pics that indicated what the squads loss status was.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: HUD Information-Explanation Please
You will see a dead soldier for each step with a 3 man stand. They do not reappear when loading a save.
Also the lower left panel will have a yellow marker for one loss, red for two.
Also the lower left panel will have a yellow marker for one loss, red for two.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: HUD Information-Explanation Please
These are all full strength units shown in these screen shots.
Good Hunting.
MR
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: HUD Information-Explanation Please
I can see now in that infantry screenshot, the 3 little blue hatched soldiers. Got it, thanks.
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: HUD Information-Explanation Please
The lower left icon is in PCK, showing a downed man on the map is new for PCO.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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- Posts: 306
- Joined: Thu Sep 23, 2010 1:44 am
RE: HUD Information-Explanation Please
Very informative. Could you guys elaborate a bit more on the symbology and information presented in the left-most side of the HUD?
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: HUD Information-Explanation Please
For armour and guns, crew member killed, gun damaged, track damage (track) or bogging/breakdown (bear trap) or engine damage/immobile (engine), stunned crew, knocked out.
For infantry, stance, casualties (steps), fatigue, (not shown, killed)
For infantry, stance, casualties (steps), fatigue, (not shown, killed)
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."