SPWaW v4.0 is Loading Up and Getting Ready to Ship
Moderator: MOD_SPWaW
Wild Bill:-
...you just keep right on enthusing! Its much appreciated.
I've done the West/East Front bit, and am now looking forward to my first SP experience...from what I've seen I don't anticipate being disappointed. Reminds me of my transition from PanzerLeader to ASL many moons ago...
Thanks for the great efforts
...you just keep right on enthusing! Its much appreciated.
I've done the West/East Front bit, and am now looking forward to my first SP experience...from what I've seen I don't anticipate being disappointed. Reminds me of my transition from PanzerLeader to ASL many moons ago...
Thanks for the great efforts
WB, a while back there was a question about whether we should move scenarios back to their original number as the 4.0 version will be looking for them to update. Can I assume this to be true from your comments above or will the patch know to find them under whatever scenario number I have moved them to?
Thanks again and can hardly wait!
Thanks again and can hardly wait!
Updated scenarios will have the same numbers as they did before. As I understand it, it will install the new scenarios and updated ones into your scenario subdirectory. It will overwrite the old ones automatically. and should not disturb the others....WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Oh, I will Bob! You've got to be enthused about this one.
EF/WF/RS are great games, no doubt.
This one, however,...well, you will see. It is worth it. And you get to keep your hand out of your billfold. Nothing wrong with that either
..WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
EF/WF/RS are great games, no doubt.
This one, however,...well, you will see. It is worth it. And you get to keep your hand out of your billfold. Nothing wrong with that either

..WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Coffee? I think I must definitely own stock in Maxwell House and Folgers after this last month! 
And the other members of the team can say much the same.
To see this being created before your eyes, however, to see it forming, well you just have to keep at it. It won't let you go...WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

And the other members of the team can say much the same.
To see this being created before your eyes, however, to see it forming, well you just have to keep at it. It won't let you go...WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
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We cant thank Matrix enough.
When I think of all the unimaginative game
companies out there that continually miss
opportunities because they cant tolerate development outside an economic profit model. Or perhaps shelve potentially popular games because they (the marketeers) lack vision.
Then you folks come along.
Reminds me of a remark attributed to Mark Twain:
"Always do good. Some will be gratified (those of us)
--but the rest will be astounded."
When I think of all the unimaginative game
companies out there that continually miss
opportunities because they cant tolerate development outside an economic profit model. Or perhaps shelve potentially popular games because they (the marketeers) lack vision.
Then you folks come along.
Reminds me of a remark attributed to Mark Twain:
"Always do good. Some will be gratified (those of us)
--but the rest will be astounded."
Greg.
It is better to die on your feet
than to live on your knees.
--Zapata
It is better to die on your feet
than to live on your knees.
--Zapata
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- Joined: Wed Mar 29, 2000 10:00 am
- Location: Somewhere on a beach
- Contact:
Folks,
We do it all for you. As long-time wargamers ourselves who many times felt we were getting the short end of the stick from many software companies that will remain nameless <G>. We decided enough is enough and we're bringing it all home to you guys!
We are getting an absolute rush getting this product out to you. There have been over 75 testers working their proverbial butts off getting this thing ready. Many times I would look at a testers post and say to myself "He saw THAT?" Not to mention guys working around the clock to get this RIGHT. Unbelievable.
Many times I said to David: "Maybe we should end the SPWAW development and move on to one of our paying projects", and we'd discuss it, and he was right......finish off SPWAW the way it should be!
When this puppy flies I hope everyone really enjoys the efforts put in by this amazing bunch of guys. I'm proud to say I've played a small role in this incredible team.
As the Competitive Director I've been waiting on the sidelines chomping on the bit to get moving, but just wait and see what kind of human vs human competitive environment Matrix Games will bring you with the Matrix Games Network!!
Again, thank you for your support...we are indeed overwhelmed by the messages, critiques, and gifts that you folks have sent our way. This has truly exceeded our expectations! Thank You, the wargamers!
Regards,
Joe Osborne
Director Of Competitive Play
Matrix Games
joeo@matrixgames.com
We do it all for you. As long-time wargamers ourselves who many times felt we were getting the short end of the stick from many software companies that will remain nameless <G>. We decided enough is enough and we're bringing it all home to you guys!
We are getting an absolute rush getting this product out to you. There have been over 75 testers working their proverbial butts off getting this thing ready. Many times I would look at a testers post and say to myself "He saw THAT?" Not to mention guys working around the clock to get this RIGHT. Unbelievable.
Many times I said to David: "Maybe we should end the SPWAW development and move on to one of our paying projects", and we'd discuss it, and he was right......finish off SPWAW the way it should be!
When this puppy flies I hope everyone really enjoys the efforts put in by this amazing bunch of guys. I'm proud to say I've played a small role in this incredible team.
As the Competitive Director I've been waiting on the sidelines chomping on the bit to get moving, but just wait and see what kind of human vs human competitive environment Matrix Games will bring you with the Matrix Games Network!!
Again, thank you for your support...we are indeed overwhelmed by the messages, critiques, and gifts that you folks have sent our way. This has truly exceeded our expectations! Thank You, the wargamers!
Regards,
Joe Osborne
Director Of Competitive Play
Matrix Games
joeo@matrixgames.com
Yep...air, water, bathroom break, human contact, more COFFEE!!!Originally posted by Brent:
Magyar,
Are you coming up for air too?

Then back to work it is Grenadier...the gamers are gonna love your maps!! A good map is as labor intensive as a scenario. Thanks to you, Bill, Marauder and the whole crew for keeping the good stuff comming.Originally posted by Brent:
I ran out of coffee days ago. Now I can actually play some more. Oh, No, I have to finish the Berlin map so everyone can see the work we did so far and above the call of duty
.
Once I get that coffe, I may just have time to play this game too!!
Regards,
Nick
[FONT=Garamond][FONT=Arial Black]Magyar[/FONT][/FONT]
[FONT=Arial Narrow][FONT=Arial Black]"All battles are won in the end by infantrymen." [/FONT][/FONT]
[FONT=Arial Narrow]Field Marshall Viscount
[FONT=Arial Narrow][FONT=Arial Black]"All battles are won in the end by infantrymen." [/FONT][/FONT]
[FONT=Arial Narrow]Field Marshall Viscount
Hey Greg,Originally posted by Greg McCarty:
When I think of all the unimaginative game
companies out there that continually miss
opportunities because they cant tolerate development outside an economic profit model. Or perhaps shelve potentially popular games because they (the marketeers) lack vision.
Great post. There is a lot of truth to what you say.
There is that old addage that goes" No Money, No Mission". And this is a REALISTIC concern when you consider the costs of producing, marketing and selling a retail game. We had a great game to start with, and fortunately the chance to make it even better through the work of voulenteers.
My day/paid job is as a Marketing and Sales Director for a division of a healthcare company. I think the marketing lesson that Matrix seems to understand is that the development of a product does not end when the product goes out the door. Encorporating the suggestions and enhancements brought to us by the gamers themselves gives us a chance to make the games better for what we may have missed, and makes the gamers parteners in the development process. In the end...it becomes a little bit of everyone's game.
Regards,
Nick
[FONT=Garamond][FONT=Arial Black]Magyar[/FONT][/FONT]
[FONT=Arial Narrow][FONT=Arial Black]"All battles are won in the end by infantrymen." [/FONT][/FONT]
[FONT=Arial Narrow]Field Marshall Viscount
[FONT=Arial Narrow][FONT=Arial Black]"All battles are won in the end by infantrymen." [/FONT][/FONT]
[FONT=Arial Narrow]Field Marshall Viscount
See, THAT's the difference you guys have made in revitalizing the wargame community---you guys make US feel that we have a stake in how successful or not a game may become. The company becomes an extension of the community, in a sense. Hmmm...why don't y'all consider issuing stock in the company? I'm almost certain that most of the forumers would buy into it. In that way, each of us would be more involved in promoting the company's products. Just a thought. On the other hand, maybe you guys can better serve the community by remaining a private concern, since offering public stock would obviously attract corporate sharks who would lower your standards for the sake of sales in a heartbeat. Whew--thank God for free enterprise!
[This message has been edited by KG Erwin (edited September 07, 2000).]
[This message has been edited by KG Erwin (edited September 07, 2000).]

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Nick, It is your stunning shape files that make the maps so good. Very Few have any idea how much time it takes just to get one shape tile , then take it and scale it to the 4 levels and then make sure it is centered correctly or how your kids are saying to your wife, "Who is that man who is always on our computer at night making all of those funny looking drawings, Mommy" 
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Grenadier
SPWAW Beta Team

Originally posted by Nick Papp:
Then back to work it is Grenadier...the gamers are gonna love your maps!! A good map is as labor intensive as a scenario. Thanks to you, Bill, Marauder and the whole crew for keeping the good stuff comming.
Once I get that coffe, I may just have time to play this game too!!
Regards,
Nick
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Grenadier
SPWAW Beta Team
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This is where we intend to devote our time!!!
[QUOTE]Originally posted by KG Erwin:
See, THAT's the difference you guys have made in revitalizing the wargame community---you guys make US feel that we have a stake in how successful or not a game may become.
You guys are the reason we're doing this crazy enterprise. <BG> We all belong to the same goal...we've had 2 guys setup their own fan sites as a result of what we're doing!! This is very cool.......
Joe Osborne
[QUOTE]Originally posted by KG Erwin:
See, THAT's the difference you guys have made in revitalizing the wargame community---you guys make US feel that we have a stake in how successful or not a game may become.
You guys are the reason we're doing this crazy enterprise. <BG> We all belong to the same goal...we've had 2 guys setup their own fan sites as a result of what we're doing!! This is very cool.......
Joe Osborne
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Victoria Cross.
Presented to the Members of Matrix Games on behalf of gamers around the world. For valour, gallantry and tenacity in the development of the best WW2 era tactical combat simulation. For tirelessly working many hundreds of hours under grueling conditions, while under fire from spouses, family members, and friends that just did not understand. For all those sleepless nights spent basking in the dim glow of the computer screen, struggling through endless piles of historical data, I am proud to present you with the Virtual Victoria Cross. (VVC)
Presented to the Members of Matrix Games on behalf of gamers around the world. For valour, gallantry and tenacity in the development of the best WW2 era tactical combat simulation. For tirelessly working many hundreds of hours under grueling conditions, while under fire from spouses, family members, and friends that just did not understand. For all those sleepless nights spent basking in the dim glow of the computer screen, struggling through endless piles of historical data, I am proud to present you with the Virtual Victoria Cross. (VVC)

If you can't be HAPPY you shouldn't be anything at all!
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Good idea, Keebler! If I have picture of Finnish Mannerheim Cross, I could follow your example
... Behalf of Finnish SP-players to Matrix Games for untired and continuing process of SPWAW.
BTW, if someone Finnish player has a picture about Mannerheim Cross, please add it into your message!
Thanks in advance
Sami

BTW, if someone Finnish player has a picture about Mannerheim Cross, please add it into your message!
Thanks in advance
Sami
Originally posted by Keebler:
Victoria Cross.
Presented to the Members of Matrix Games on behalf of gamers around the world. For valour, gallantry and tenacity in the development of the best WW2 era tactical combat simulation. For tirelessly working many hundreds of hours under grueling conditions, while under fire from spouses, family members, and friends that just did not understand. For all those sleepless nights spent basking in the dim glow of the computer screen, struggling through endless piles of historical data, I am proud to present you with the Virtual Victoria Cross. (VVC)
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yes all i can do is echo the sentiments and priases of all on this post and say thank you all at matrix for an outstanding effort for my pleasuer i haven't got a medal for you but this is the dearest thing to my hart apart from your game so i will dedicate my new bike to the matrix team and call it steel panther.its a TL1000R SUZUKI vtwin.
"The best form of defence,is attack"
Sami how do you post or add a picture to your reply as you have done for the medalOriginally posted by sami heimola:
Good idea, Keebler! If I have picture of Finnish Mannerheim Cross, I could follow your example... Behalf of Finnish SP-players to Matrix Games for untired and continuing process of SPWAW.
BTW, if someone Finnish player has a picture about Mannerheim Cross, please add it into your message!
Thanks in advance
Sami

"The best form of defence,is attack"