manual ommission

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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snowman
Posts: 19
Joined: Tue Oct 17, 2000 8:00 am
Location: North Pole, AK

manual ommission

Post by snowman »

Hi,

Can anyone point me in the direction to find out how to set AI level and Scroll Delay?

I haven't found it in the manual at all.

Thanks.

Mike

------------------
United States Navy (Ret) 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
United States Navy 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Post by Wild Bill »

I could not find it either, Snowman. I've never changed AI setting. I leave it as is. I guess higher makes it tougher.

Scroll delay is in preference window. I set mine at 2, and find it works well on my computer. The higher the number, the slower the scroll...Wild Bill

------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
snowman
Posts: 19
Joined: Tue Oct 17, 2000 8:00 am
Location: North Pole, AK

Post by snowman »

Boy that was quick. Ok, it was a manual ommision.

Figured out what the delay was for after you post. Sure did hate see the screen go zipping by.

Hopefully the answer about the AI will come up.

Mike

------------------
United States Navy (Ret) 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
United States Navy 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
BA Evans
Posts: 250
Joined: Thu May 25, 2000 8:00 am
Location: USA

Post by BA Evans »

The AI setting will give the AI and advantage. The game does this by increasing the AI's experience for each of its units.

The AI setting does not give the AI more troops, it just makes the AI troops more experienced.

BA Evans
snowman
Posts: 19
Joined: Tue Oct 17, 2000 8:00 am
Location: North Pole, AK

Post by snowman »

Ok, thanks guys.

So far I like what I see. I haven't played the game much, though. I have SPI & SPIII (I think) some where and played those alot. I even have some of the scenario disks that Nova games put out. Sure loved those desert battles.

Mike

------------------
United States Navy (Ret) 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
United States Navy 1979-1982
Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Post by Wild Bill »

On this forum we don't play Image

Even if we don't know, we'll tell you quickly Image

We have a few desert scenarios in the game and in the Scenario Depot. More will be coming. Have you played Supercharge (the Image BIG one) yet? I think you will enjoy it. Image

We hope to get a desert campaign ready before the end of the year.

Which would you rather be, Commonwealth or Axis?

I remember well the Novastar days...cut my teeth on SP while doing 19 scenario disks for old David Landrey. It was a fun time.

Wild Bill

------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
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