New Computer+Arty Bug = Testers Required

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Major_Mess
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New Computer+Arty Bug = Testers Required

Post by Major_Mess »

"If we knew what it was we were doing, it would not be called research, would it?"


I'm looking for a few brave souls that have modern hardware and can't get SPWaW to work properly due to that God-damned bug in the Artillery screen.
I guess I need some different computers with dual, and quad-core processors (Intel and AMD). Is there more powerful gear out there? If there is, let's try it too.

Preliminary reports from a potential solution are guarded, but initial indicators are promising, more extensive testing is now required

It won't wreck your 'puter
Promise.


Please PM me if interested.

Here's hoping, eh?

Major Mess

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mudy
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RE: New Computer+Arty Bug = Testers Required

Post by mudy »

PM sent, if needed
Kuokkanen
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RE: New Computer+Arty Bug = Testers Required

Post by Kuokkanen »

Arty screen is operational for me. Core i5, GeForce 580 GTX (I think), Win7
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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Major_Mess
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RE: New Computer+Arty Bug = Testers Required

Post by Major_Mess »

Yeah Matti,

We've gotten some i5 core processors to work, but not really having much luck with i7's .... yet.

I'm working on it.


MM
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mudy
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RE: New Computer+Arty Bug = Testers Required

Post by mudy »

I just want to report here, that artillery screen click bug can be deal with without setting affinity on mech.exe.

I'm using Win10 and Win7 with Core I7, and it works on SPWAW 2016 even without setting /affinity parameter, without pressing shift or anything else.

All you need to do is clicking each target (hex / box) while moving the mouse.

Move your mouse from slightly above to the target hex / box, or move it inside the hex, then click while you're still moving. It is tricky for the small box but not so hard.

sami heimola
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RE: New Computer+Arty Bug = Testers Required

Post by sami heimola »

As I another topic mentioned, setting affinity or not, was no much effect into artillery menu's speed (I mean how fast I can choose hex and get it marked). And no matter if I press shift or not, function is slooowww imho. Leaving art menu lasts at least 1 minute[X(]. It's pity when everything else in SPWAW works ok[8|]... I have Windows 10, Intel i5 processor, 16 GB memory.
mudy
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RE: New Computer+Arty Bug = Testers Required

Post by mudy »

Have you try my method ?

Move the mouse slightly at the hex before clicking the mouse.
So you need to click while moving the mouse.

Only one click required.

No need affinity, shift, etc. Just one click after moving the mouse slightly.
sami heimola
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RE: New Computer+Arty Bug = Testers Required

Post by sami heimola »

Yes I tried but it's still so sloooowwww[:(]... Especially leaving menu is painfully slow[8|].
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Riitaoja2
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RE: New Computer+Arty Bug = Testers Required

Post by Riitaoja2 »

The only i7 processor I have had a chance to test SPWAW on worked with AFFINITY value of 4. However as pointed out in the other thread i7 processors are not made the same. In this case I found out the number of physical and logical cores from the Windows command promt with the commands: "wmic cpu get NumberOfCores" and "wmi cpu get NumberOfLogicalProcessors".
These gave me the result of 2 cores and 4 logical processors. Which means it is a dual core i7 with hyper-threading.

Other i7 processors can have four or even eight cores and up to 16 threads or logical cores. So there is no magical value that will work for all i7 processors. [:(]
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