pre-registrated hexes in mega-campaign

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
User avatar
x6ftundx_slith
Posts: 69
Joined: Thu Dec 21, 2000 10:00 am
Location: fort myers, fla.

pre-registrated hexes in mega-campaign

Post by x6ftundx_slith »

Can we do this or am I just missing it in the setup screen? I looked all over the place and couldn't find where you could pre-registrate the arty?

Commando Solo :eek:
Don
Posts: 662
Joined: Wed Jul 12, 2000 8:00 am
Location: Elk Grove, CA (near Sacramento)

Post by Don »

These are scenarios you're playing, so the arty was bought and hexes pre-registered (maybe) by the designer. I remember doing that in mine, but it was up to the designer.
Don "Sapper" Llewellyn
headhunter
Posts: 81
Joined: Mon May 08, 2000 8:00 am

Post by headhunter »

When deploying your troops:
- click on 'Pre-plan a bombardment mission (B)'
- click on hex
- click on button 'Target'
- repeat for each hex to preregister
- number of avaiable hexes depends on type of mission

Hope that helps ... :cool:
User avatar
x6ftundx_slith
Posts: 69
Joined: Thu Dec 21, 2000 10:00 am
Location: fort myers, fla.

Post by x6ftundx_slith »

yeah but in the mega campaign you start with the forces deployed :( and ideas? also why isn't there a FO included with the forces? The HQ sucks for bringing in arty (1-2 delay) unless I should be using a different person...

Commando Solo :eek:
User avatar
Warrior
Posts: 1648
Joined: Thu Nov 02, 2000 10:00 am
Location: West Palm Beach, FL USA

Post by Warrior »

Originally posted by Commando Solo:
yeah but in the mega campaign you start with the forces deployed :( and ideas? also why isn't there a FO included with the forces? The HQ sucks for bringing in arty (1-2 delay) unless I should be using a different person...

Commando Solo :eek:
We take what we get in the Mega Campaigns. As for artillery, in some scenarios I tested there were those FO halftracks. Still not as effective as a regular FO, but better than the HQ for quick artillery response. To "have it your way," you need a self-generated campaign, not the Mega.
Retreat is NOT an option.

Image
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”