vehicle editing noob questions

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

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ElSchlocko
Posts: 4
Joined: Mon Apr 12, 2004 12:44 am

vehicle editing noob questions

Post by ElSchlocko »

just a few questions on editing vehicles for scenarios

-first off, how do i make a destroyed/abandoned vehicle at the scenario's start?

-i remember a feature in old-school SP1 where you could exchange one unit for a different type of unit during scenario deploy(i.e. change a MMG attached to an infantry platoon to a CS tank for a custom formation), is there anything like that in SPWAW?

-and finally, how do i get regular aircraft (not just cargo and gliders) into a scenario for an airfield or crash site? (ala 'save henderson')

any help you can give would be appreciated
"In the absence of orders, find something and kill it."
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bchapman
Posts: 288
Joined: Thu Mar 30, 2000 10:00 am
Location: Oklahoma

RE: vehicle editing noob questions

Post by bchapman »

first off, how do i make a destroyed/abandoned vehicle at the scenario's start?
ElSchlocko, You can find the answer for this one in the Manual under the FAQ's toward the end of the file.
-and finally, how do i get regular aircraft (not just cargo and gliders) into a scenario for an airfield or crash site? (ala 'save henderson')

I think this will be addressed in the new version (8.02?).
"A government big enough to give you everything you want is a government big enough to take from you everything you have."<br />- Gerald Ford
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