Ohhh what a mess…
I lifted the barrage for a turn to move my onboard and Tiggwigg steps in and blow me to pieces.
This game is more or less over now cause I will not be able to recover from this.
It was a crucial error to stay around with my StuGs’ but I figured they wouldn’t be too bothered by his scattered arty and I had pretty good positions to use OP-fire. No chance… I think they shot four OP-fire shots all together.
He took out 2 StuGIV, 3 StugIIIG, and 1 StuH42.
In my turn I gambled and tried to move a Hetzer in position for a pot shot. It survived the first OP-fire and took a shot with 25%-hit chance, wide of course, then the Hetzer was gone… A peculiar circumstance is that 3 of Tiggwiggs AFVs’ did get the chance to OP-fire.
It’s the first time I’ve seen this when it’s not assaults.
I also made a bold attempt in the north to make a move on his screening force, loosing a Puma and a Hetzer with no gain.
In turn six my northern force lost two PzIV from pretty long range fire without shooting a single OP-fire shot. It mystified me so much I had to check all my forces exp./morale, but they seemed OK too me.
I couldn’t move without exposing my force to more OP-fire shots, so I try to stay hidden…
In the center The Brits are pushing hard to gain the opportunity of my crippled force. I still have some working units left though, so I hope to stall him for a few more turns.