MAP.SOP

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Peter123
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RE: MAP.SOP

Post by Peter123 »

ORIGINAL: Bleck

Are you using editor from release version, or beta?


Release version
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doomtrader
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RE: MAP.SOP

Post by doomtrader »

How do you create a minimap from a map.sop
Screenshot resizing
and is absolutely necessary to do so?
No
Just to update you, I was never able to get the scenario to load beyond 70%.
If you will send me the file, then I might be able to help
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doomtrader
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RE: MAP.SOP

Post by doomtrader »

AH4Ever, were you able to manage that?
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AH4Ever
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RE: MAP.SOP

Post by AH4Ever »

ORIGINAL: doomtrader

If you will send me the file, then I might be able to help

I appreciate the offer but being the silly human that I am, I deleted my 1st attempt out of frustration.

I have patched the game to 1.02 and have started over.

The terrain is done and I'm modding countries.csv so I can assign ownership.

I'll certainly let you know if I run into any problems.


JJMC

The next best thing to being clever is being able to quote someone who is.

You weren't there Thursday... You MISSED it!
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doomtrader
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RE: MAP.SOP

Post by doomtrader »

You know where to look for advice.
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AH4Ever
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RE: MAP.SOP

Post by AH4Ever »

ORIGINAL: doomtrader

You know where to look for advice.

I think I have found a minor glitch with the editor.

It seems that once you allow invasion in a hex there is no way to remove the permission.




JJMC

The next best thing to being clever is being able to quote someone who is.

You weren't there Thursday... You MISSED it!
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doomtrader
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RE: MAP.SOP

Post by doomtrader »

Take a look at this thread:
tm.asp?m=2511373
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AH4Ever
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RE: MAP.SOP

Post by AH4Ever »

consoleout from when I try to switch map to normal
Attachments
CTDswitchtoNORMAL.txt
(2.08 KiB) Downloaded 3 times
JJMC

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You weren't there Thursday... You MISSED it!
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Bleck
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RE: MAP.SOP

Post by Bleck »

Every time, or just once?
Wastelands Interactive member (Programmer)
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AH4Ever
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RE: MAP.SOP

Post by AH4Ever »

ORIGINAL: Bleck

Every time, or just once?

The majority of the time it was crashing, twice it opened but the terrain was scattered.

I was just trying to recreate the problem and I thought I would try using a different eyecandies.csv which did not work. Next, I deleted the eyecandies to see if the game would generate it for the scenario. It did not but now I can start the scenario with the Map set to Normal or switch to it from within the game. It is working without an eyecandies in scenarios\hexagon wild

Will wonders never cease!

FYI - Prior to getting it to load using the Normal skin I put together one using the terrain from Tow and it worked with my scenario and the rest the SOP scenarios.


Attachments
4BLECK.zip
(148.17 KiB) Downloaded 1 time
JJMC

The next best thing to being clever is being able to quote someone who is.

You weren't there Thursday... You MISSED it!
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