Q: Mulberry harbors & nuclear weapons

Strategic War in Europe is a grand strategy game where you command one or more of the 25 countries in the game. War, diplomacy, technological progress, recruitment, conquest – this is all in your hands. There are no restrictions to the actions you can perform during your turn: unit movement, purchase, attack, technology investment, reinforcement, all of those can be done at any moment during the turn.

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Wartath
Posts: 43
Joined: Wed Mar 28, 2012 5:18 am
Location: Finland

Q: Mulberry harbors & nuclear weapons

Post by Wartath »

Do mulberry harbors work as intended? They seem to be supplying my units only for one turn, which is the one after they have been deployed. I have to build a new one each turn in order to maintain steady supply for my units.

From the manual:

7.1
Mulberry Harbors are special units which may be deployed only in coastal hexes. They are very expensive but are indispensable if making an invasion.
Mulberry Harbors provide supply for friendly units for two months since deploying.


Is it possible to actually get a nuclear weapon? I played full campaign with soviets and set the difficulty on easy. I started researching nuclear weapons as soon as I could, but ran out of time before I could get one. Is it possible to get a nuclear weapon with normal difficulty game?
PKH
Posts: 242
Joined: Thu Nov 17, 2011 5:26 pm

RE: Q: Mulberry harbors & nuclear weapons

Post by PKH »

I have the same experience. Also, they really need to be allowed to be built in the same hex as a unit imo. It makes no sense that they should take up a hex on their own.
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