Demo version

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The Red Turn expansion ads a gigantic Soviet expansion centered on the Kursk campaign.

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jconner
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Demo version

Post by jconner »

Having no demo version is in my opinion a mistake.

I like the looks of the game, I read the positive reviews, I've seen a few videos, but none of it is enough to convince me, because:

a) looks don't tell everything
b) I don't always like what others like

When I buy a game, I want to have 3 things covered:

a) I should like the game
b) The price should be right
c) I want to have good support and regular updates

Right now:
a) I don't know if I like it
b) I haven't played the game, so I don't know if the price is right
c) Only time will tell about support and updates, that's why I tend to wait.






von Hammer
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RE: Demo version

Post by von Hammer »

Your are right but I bought the game and it is great. [:D]
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Krupinski
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RE: Demo version

Post by Krupinski »

Demo for the game is a good idea:

- a small scenario (maybe the first)
- i think almost every serious wargamer will like the game [:D]
- cause it has one of the best ai i know
- and it has one of the best usable ui i know

- the only negative point is the lack of scenarios/campaigns - but the developer is working on that...
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VPaulus
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RE: Demo version

Post by VPaulus »

Yes, a demo, please.
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AZKGungHo
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RE: Demo version

Post by AZKGungHo »

I'm on board with a demo too!
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gabeeg
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RE: Demo version

Post by gabeeg »

Yes,  Demo!, Demo!, demo.   I too am on the fence...I actually do not like the look and to me it looks to be lacking the details I appreciate in Operational games.  That said after reading AAR's and reviews, I am not so sure if it lacks detail and it looks like it might be quite good...but I am not sure if it is just a matter of taste.  Now if I had a demo I would be able to quickly make that decision.

Panzer Corp got great reviews, I downloaded the demo...and don't like it.  I would have been very upset if I spent money to find that out :)
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budd
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RE: Demo version

Post by budd »

+1 on a demo
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

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*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
cherryfunk
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RE: Demo version

Post by cherryfunk »

They should definitely release a demo; in the meantime, here's a good video review that shows you lots of gameplay:

http://www.youtube.com/watch?v=9EDrM5YDCdE

 
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2xTom
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RE: Demo version

Post by 2xTom »


Hi guys,

I want us to have a demo too, but the simple option with just removing all but one or two scenarios simply wouldn't work. For one, it would be trivially "upgradable" [:-] to a full version (each scenario is like 4kB). Also, the campaign wouldn't work etc etc.

So I need to spend some time and do a proper demo, but my priorities ATM are the hotfix for issues in "Technical Support" and also fixing the scenario tools so that Pieter and Nenad can start working on new content.

Once I get that sorted out, we'll see. For the record, I fully understand players who are cautious with a new developer. It's completely reasonable. We will try to relese that demo reasonably soon and try to convince those still on the fence that this is a game worth supporting.
Tomislav Uzelac
Unity of Command Lead Developer
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Toby42
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RE: Demo version

Post by Toby42 »

If you are on the "Fence" and interested in these type of battles, It's a keeper! For the price of a meal out, you can get hours of fun. And also frustration on getting beat up by the AI, if that's your mode of playing [:@]
Tony
SeaMonkey
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RE: Demo version

Post by SeaMonkey »


Sorry gentlemen, I feel a demo is a waste of time. Here's why, obviously to me and I'm thinking a lot of other folks also, we've already seen the videos, read the AARs, and witnessed the reactions of the posters that have purchased and played the game. There seems no doubt this game is a winner.....and for $30...please,[8|] a little deductive reasoning dictates the purchase and future support of this new engine.

So, my vote is give us more content, expand and add some flexible features and theaters, without undermining the simplicity of play. That alone will require thought and testing, laborious at least and the sooner the developer(s) are attentive to those parameters the snowball will grow and so will their bank accounts, good for everyone.[:)] Word of mouth will carry the torch!
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Anguille
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RE: Demo version

Post by Anguille »

This is better than a demo, a youtube review (not me):

Unity of Command review
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parusski
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RE: Demo version

Post by parusski »

I would love to have a demo version.
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VPaulus
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RE: Demo version

Post by VPaulus »

I couldn't resist. Just bought, so many positive reviews from the guys here, that I'm pretty sure I'll like it.
Now need time to play. [;)]
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JudgeDredd
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RE: Demo version

Post by JudgeDredd »

ORIGINAL: Anguille

This is better than a demo, a youtube review (not me):

Unity of Command review
Great review and on the nose with info
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jconner
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RE: Demo version

Post by jconner »

ORIGINAL: SeaMonkey


Sorry gentlemen, I feel a demo is a waste of time. Here's why, obviously to me and I'm thinking a lot of other folks also, we've already seen the videos, read the AARs, and witnessed the reactions of the posters that have purchased and played the game. There seems no doubt this game is a winner.....and for $30...please,[8|] a little deductive reasoning dictates the purchase and future support of this new engine.

How on earth do you know what others like?
How on earth do you know how others should spend their money?

And to the developers; stop using your lame "we're just a small team" excuse. Jobs and Wozniak wouldn't need a few months to release a demo...seriously. And what's up with the most requested feature of all: undo? Why does that need to take months too? Why don't you just admit that the game is not selling well and not worth your full attention anymore. [8|]
SeaMonkey
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RE: Demo version

Post by SeaMonkey »


A deep seeded intelligence![;)]

Economically oriented moral compass![>:]

jconner, why don't you just admit you're wrapped up in self indulgence and have no patience.[:'(]
Forwarn45
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RE: Demo version

Post by Forwarn45 »

A demo would be nice, but it's a great game. The developers deserve to do very well, and I hope to see more from them.
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JudgeDredd
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RE: Demo version

Post by JudgeDredd »

wft are Jobs and Wozniak?
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TPM
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RE: Demo version

Post by TPM »

ORIGINAL: jconner

ORIGINAL: SeaMonkey


Sorry gentlemen, I feel a demo is a waste of time. Here's why, obviously to me and I'm thinking a lot of other folks also, we've already seen the videos, read the AARs, and witnessed the reactions of the posters that have purchased and played the game. There seems no doubt this game is a winner.....and for $30...please,[8|] a little deductive reasoning dictates the purchase and future support of this new engine.

How on earth do you know what others like?
How on earth do you know how others should spend their money?

And to the developers; stop using your lame "we're just a small team" excuse. Jobs and Wozniak wouldn't need a few months to release a demo...seriously. And what's up with the most requested feature of all: undo? Why does that need to take months too? Why don't you just admit that the game is not selling well and not worth your full attention anymore. [8|]

What the heck is this?
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