"The Better Team" - Allied Perspective

Post descriptions of your brilliant successes and unfortunate demises.

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1EyedJacks
Posts: 2303
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

RE: Rain and more Rain!!

Post by 1EyedJacks »

ORIGINAL: Wolfpack

How do we determine who it is amongst the four of us? When I have the turn all ships I assign to aden show a path through the appropriate channel. Since the Japanese do the "actual" move I suspect its one of them. Or am I wrong?

I suppose on a seperate game vs the AI al players can run an Allied TF to Aden and see if it gets stuck.

Just a thought...
TTFN,

Mike
BPRE
Posts: 623
Joined: Mon Oct 16, 2000 8:00 am
Location: Stockholm,Sweden

RE: Rain and more Rain!!

Post by BPRE »

ORIGINAL: Wolfpack

How do we determine who it is amongst the four of us? When I have the turn all ships I assign to aden show a path through the appropriate channel. Since the Japanese do the "actual" move I suspect its one of them. Or am I wrong?

I would guess that one of you has an incorrect pwhex.dat file installed. This file is located in the game directory (normally C:\Matrix Games\War in the Pacific). Andrew's map mod replaces this file with a new one. I believe that it controls the movement possibilities etc so if someone is using the standard file the TF could move into the grey area on Andrew's map.
To be absolutely sure you might have to use a Hex compare tool or just reinstall the file.

Good luck
BPRE
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Wolfpack_MatrixForum
Posts: 181
Joined: Mon Mar 01, 2004 6:06 pm
Location: Raleigh,NC

RE: Rain and more Rain!!

Post by Wolfpack_MatrixForum »

We are testing a fix now. It looks ike Q-Ball did not have the upgraded extended map pwhex file installed. We shall know for sure soon.
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