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BrucePowers
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RE: Bob

Post by BrucePowers »

I can live with AP thing, and sub commando raids - no Problem here.

Allies should be able to evak units in AK if neccessary (use anything available)
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RE: Bob

Post by niceguy2005 »

ORIGINAL: fabertong

ORIGINAL: rtrapasso

ORIGINAL: fabertong

Ooops...I'm still awake........

A good house rule...I think....asked for by Onime in my game with him....was the troops only move in APs....rule......exceptions being Arty/Tank units....and after mid '44 when the japs may only have a couple of garbage scows left.........It did slow down my advance.....and had a whiff of history about it......but we only played 5 months.....so I don't know it's long term effect....also...not sure about how it would work in CHS............

Well, there are also LSTs, LSMs, and other invasion type craft that should be allowed to move troops... also, this might depend on the outcome of the sub rule (i still have my fingers crossed...) - but otherwise this is OK with me.
OOOooops sorry...yes.....all troop carriers designed to be such count as APs....as do subs.........
SO the allies could not move troops from SF to PH by AK? What about evacuating troops from a doomed command says the guy in charge of USAFE. Would I have to sail an AP to manilla?
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BrucePowers
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RE: Bob

Post by BrucePowers »

See my above post.

As a guy playing allies against T, I think maybe AKs could move troops from west coat to Pearl but no farther.
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BrucePowers
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RE: Bob

Post by BrucePowers »

If you can get PTs from west coast maybe you should use them how you want. If they are created in some backwater hex, there use should be limited. This beehoves you to keep track of point of origin.
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BrucePowers
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RE: Bob

Post by BrucePowers »

No 3 night bombing rule, I vote yes.
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Speedysteve
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RE: Bob

Post by Speedysteve »

Good idea guys.
 
2. PT Rule = YES
 
3. Night Bombing Rule = YES
 
4. Naval Bombardment - OK with this BUT how do you define in preparation for a landing? A month in advance by Allies is not crazy if invading an atoll with billions of enemy on it (ask Faber[;)])
 
5. I'm not sure this is workable as Allies. At least in stock. Have you guys seen 44 as the Allies? If you don't use AK's you can't move even 1/3 of your LCU's and it would be VERY hard to invade some festung's if you only have 1/3 of your troops on hand. Unless we're having a base limit for troops/atoll limit for troops?
 
6. Yes except on defence.
 
[:)]
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rtrapasso
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RE: Bob

Post by rtrapasso »

ORIGINAL: BrucePowers

I can live with AP thing, and sub commando raids - no Problem here.

Allies should be able to evak units in AK if neccessary (use anything available)

Good thought - i've modified my vote accordingly...
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rtrapasso
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RE: Bob

Post by rtrapasso »

ORIGINAL: Speedy

Good idea guys.

2. PT Rule = YES

3. Night Bombing Rule = YES

4. Naval Bombardment - OK with this BUT how do you define in preparation for a landing? A month in advance by Allies is not crazy if invading an atoll with billions of enemy on it (ask Faber[;)])

5. I'm not sure this is workable as Allies. At least in stock. Have you guys seen 44 as the Allies? If you don't use AK's you can't move even 1/3 of your LCU's and it would be VERY hard to invade some festung's if you only have 1/3 of your troops on hand. Unless we're having a base limit for troops/atoll limit for troops?

6. Yes except on defence.

[:)]

Perhaps rule #5 could expire on June 1, 1944... that could cover "Last Gasp" as well...
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RE: Bob

Post by BrucePowers »

For sake of concensus, I am okay (really) with PT rule. I was not hard over either way so yes.


Also going to dinner soon so will be off for a few hours.[:)]
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RE: Bob

Post by rtrapasso »

ORIGINAL: BrucePowers

For sake of concensus, I am okay (really) with PT rule. I was not hard over either way so yes.


Also going to dinner soon so will be off for a few hours.[:)]

Bon apetit!! [:)]
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BrucePowers
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RE: Bob

Post by BrucePowers »

Speedy has a point about AKs, maybe we should talk.
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RE: Bob

Post by rtrapasso »

OK - this is just to get this down to the end of the thread... i will not correct the one above any more, but just this one...
ORIGINAL: rtrapasso

OK - voting to date (subject to mood swings and excessive alcohol consumption):

1. Sub Commando Raids Allowed?
Faber - YES
Niceguy - NO
Speedy - NO
Bruce - YES
Mike - ?
RT - YES

2. PT Rule (no more than 12/hex)
Faber - YES
Niceguy - YES?
Speedy - YES
Bruce - YES - but prefers alternate rule
Mike - ?
RT - YES

3, Night Bombing Rule (CITY bombing allowed, other (stationary) targets - UNLIMITED night trained units, and up to 24 non-night-trained aircraft (trying to adjust to this number)*
Faber - YES
Niceguy - YES
Speedy - YES
Bruce - YES
Mike - ?
RT - YES
*As a clarification - this means you try to get no more than 24 of your non-night a/c to attack, but since you never know how many are going to fly on a mission, this becomes problematic - so you just shoot for the target of 24. You might exceed this on occasion, but then you adjust.

4. Naval Bombardment - only if your troops in hex, or if in preparation for a landing.
Faber - YES
Niceguy - NO
Speedy - YES, but... how far in advance prior to landing?
Bruce - ?
Mike - ?
RT - YES

5. AKs not allowed to move troops (except as Last Gasp) - PROPOSAL DROPPED
Faber - NO
Niceguy - NO - but no invasions in AKs
Speedy - NO - not doable in 44... but OK if Jan 1 44 expiration
Bruce - YES, but Allied evac allowed.
Mike - ?
RT - YES, but Allied evac allowed. ? Expiration date??

6. Units Limited to HQ Area
Faber - ?
Niceguy - YES, except on defence?
Speedy - YES
Bruce - YES, except on defence
Mike - YES
RT - YES, except on defence

7. No 4E Bombing of Shipping
Faber - ?
Niceguy - NO - maybe altitude restrictions
Speedy - YES
Bruce - NO - maybe altitude restriction
Mike - ?
RT - NO - allow from 12K feet or better, or at 100 feet.

8. Land on Base Hexes only??
Faber - ?
Niceguy - YES
Speedy - YES
Bruce - ?
Mike - ?
RT - YES


9. Aircraft limit per level of airfield
Faber - 50 - 100
Niceguy - 50, Staggered schedule OK
Speedy - Staggered schedule
Bruce - Staggered schedule
Mike -
RT - 100 (EXCLUDE SEAPLANES)

10. TWO day turns
Faber - ?
Niceguy - YES
Speedy - NO
Bruce - NO
Mike - ?
RT - NO

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rtrapasso
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RE: Bob

Post by rtrapasso »

ORIGINAL: BrucePowers

Speedy has a point about AKs, maybe we should talk.

i agree - i've never gotten to 1944, so i suspect he knows of what he speaks.

How about an expiration date as proposed??

EDIT: i will mention this MIGHT not be a problem in CHS, but i don't know for sure... i do know that droves of USN APs were left out of the standard game (including my Dad's ship). i believe there was a whole class of APs based on Liberty ship designs that aren't in the standard WITP, and there were dozens of them. i am NOT sure if CHS has them, though.
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rtrapasso
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RE: Bob

Post by rtrapasso »

OK - i've also added Speedy's No 4E AC bombing of shipping proposal...

i vote NO as this did happen (a lot) in the actual war with a lot of damage. Alas, this mainly occured at night, but also during the day (with sinkings).

We can't bomb at night, so i say we should be able to bomb during the day - let's limit the altitude to either >12K feet or at 100 feet (Allied skip bombing was first done by B-17s.) i'd be willing to forgo the 100 feet if that will make a difference.
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rtrapasso
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RE: Bob

Post by rtrapasso »

i've also added the "Land on Bases only" rule - this usually comes up during a game and causes controversy if not resolved ahead of time. People will tend to land on an undefended coast hex if there is no rule, and the game mechanics don't really cover this (you take NO casualties if you do this.)
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niceguy2005
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RE: Bob

Post by niceguy2005 »

5. I'm really not crazy about this rule. I think it will be too hard to manage, but I will go along with others...are carrying troops on AKs really a problem? I might prefer a rule that says no invasions with AKs, except for armor, artillery and engineers

6. It was sort of my idea, but I'm not attached to this, if others see a problem with it.

7. I really don't like this rule. 4E naval attacks have been debated to death and I'm sure we are all up on the debate. I would vote no on the rule. I think it should be allowed, though perhaps with altitude restrictions.

8. Yes
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Speedysteve
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RE: Bob

Post by Speedysteve »

Hi guys,
 
As for:
 
5. - Expiration date is doable. As Japanese - you have enough AP's.
 
As Allies I would suggest an expiriation date from 1st Januar 1944 onwards. Even then you had shed loads of forces.
 
As Robert has mentioned though i'm basing all of this on Stock. Maybe CHS is different. If so we can adjust this rule accordingly.
 
6. Limit units to HQ area = fine by me dudes[:)]
 
8. Land on base hexes only = I would say YES. This also reminds me I don't like gamey dropping of small units behind a massive force to get surrender for example. (not sure how to term that rule)[;)] What do you think?
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RE: Bob

Post by niceguy2005 »

ORIGINAL: Speedy
8. Land on base hexes only = I would say YES. This also reminds me I don't like gamey dropping of small units behind a massive force to get surrender for example. (not sure how to term that rule)[;)] What do you think?
Agreed, but to take a base or open a beach head is fine.
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RE: Bob

Post by niceguy2005 »

There was mention before of stacking limits...I think 50 planes per AF level.
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rtrapasso
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RE: Bob

Post by rtrapasso »

Taking the wife out to dinner - back later... [8D]
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