determining manuever and durability

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Shark7
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determining manuever and durability

Post by Shark7 »

Questions for you experienced modders out there:

1. For ships, what is the formula people use to determine the durability and mvr for a ship?

2. Same for aircraft, how do you determine what is or isn't appropriate?
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JWE
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RE: determining manuever and durability

Post by JWE »

Maneuver and durability are data file values that are used by the code engine to calculate certain things. It all depends on what code you use. I will only speak to AE, because I had much to do with development of these values in the context of the AE algorithm, and only the AE algorithm.

In so far as durability is concerned, it is a function of an AE value called “tonnage”. “Tonnage” is a functional parameter that has nothing to do with GRT; it is a function of a geometric coefficient x cubic size x displacement.

We chose warship “standard” tonnage as the calculation basis, because it is a physical displacement parameter, and we could get good results off of that for non-Navalized ship vectors. There’s a lot of internal code that tweaks things, and there’s lots of traps for the unwary, so the suggestions are for nominal ships, only.

In AE, figure on 1 point of durability for each 250 tons of standard displacement for a warship. Figure on 1 point of durability for each 500 tons of “tonnage” for a merchie. And figure on 1 point of durability for each 350 tons of “tonnage” of an auxiliary or Navalized merchie.
Dili
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RE: determining manuever and durability

Post by Dili »

So age of the ship, reported fragility and other similar issues should not be factored into Durability?
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JWE
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RE: determining manuever and durability

Post by JWE »

No ... only the color of the poop, circumference of the binnacle, and whether or not the Captain kept a cat (hamsters seem to work too, but not statistically significant).
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Shark7
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RE: determining manuever and durability

Post by Shark7 »

And by warship I assume you mean capitol ships with true armor, not the unarmored CVEs, DDs etc that would be figured along the lines of the Auxileries. Thanks for the answer, that at least gets me going the right direction.
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