Future of WW2:GC

World War II: General Commander is an introductory war strategy game which brings a unique mix of scale, combat dynamics, and force management. An intuitive combination of rules and controls will give beginning wargamers and real time strategy fans the opportunity to simulate Germany’s famous last Blitzkrieg from either side.
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Rickmer
Posts: 21
Joined: Fri Mar 30, 2007 6:05 pm
Location: Germany

Future of WW2:GC

Post by Rickmer »

Hallo.

I have a question ? What can we (players) of World War 2: General Commander expect for the future like addons or more units more maps a better multiplayer part ?

That would be nice to know.

Thanks
Rick

GIveloper
Posts: 42
Joined: Mon Nov 24, 2008 1:10 pm
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RE: Future of WW2:GC

Post by GIveloper »

[font="times new roman"]I hope so!! We are negotiating with publishers the new WWII: GC, but the current context is difficult and most of them are reluctant regarding the wargaming market. I am still believe there is place for a good wargame that brings the community to on-line. [/font]
[font="times new roman"]Let see if we can convince them soon!![/font]
[font="times new roman"][/font] 
[font="times new roman"]R, Victor.[/font]
WWII: GC Designer
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junk2drive
Posts: 12856
Joined: Thu Jun 27, 2002 7:27 am
Location: Arizona West Coast

RE: Future of WW2:GC

Post by junk2drive »

Stumbled in here today looking for "that game with the 3D maps".

GIveloper hasn't logged in since Nov 09. Not much action in here. Did this go somewhere else?
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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