Map mods

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winky51
Posts: 164
Joined: Tue Jan 18, 2005 3:19 am

Map mods

Post by winky51 »

SETTINGS for this
Counters with Symbols
Classic, Show Grid


Made some changes to the fleet map, diplomacy map, and my counter mix is included.

For some reason it is not taking my ZIP file so I renamed it .txt. Just change .txt to .zip when you download it and use Winzip to get the files.
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hex_classic.zip
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winky51
Posts: 164
Joined: Tue Jan 18, 2005 3:19 am

RE: Map mods

Post by winky51 »

Had to break it down into 4 posts
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winky51
Posts: 164
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RE: Map mods

Post by winky51 »

#3
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hex_normal.zip
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winky51
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RE: Map mods

Post by winky51 »

#4
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Magpius
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Location: Melbourne, Australia

RE: Map mods

Post by Magpius »

thanks winky51.
-any chance you could post some screen pix?

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
winky51
Posts: 164
Joined: Tue Jan 18, 2005 3:19 am

RE: Map mods

Post by winky51 »

This is my fleet view. I didnt like all the anchors, hard to read for me. So I made simple ports for empty ports and ships for ports with ships. I also placed lines seperating the sea zones but I cant upload that file its too large. I changed the sea boxes so the text looks clearer and replaced images with initials for ships. easier read.

Image
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fleet.gif
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winky51
Posts: 164
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RE: Map mods

Post by winky51 »

Here I replaced all the bright triangles with the flags of the powers that be, Allies, Soviets, Axis... and a ? for the neutrals.

BTW the colors are off because I only used 16 colors to upload the image so it would be small.

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diplomacy.gif
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Magpius
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Location: Melbourne, Australia

RE: Map mods

Post by Magpius »

nice; (although, personally not too sure with the terrain bitmaps).
The political map icons are good.
thanks for the quick reply and post.

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: Map mods

Post by Uxbridge »

Very nice graphics, Winky. Especially the Naval Map is now much clearer. Thanks.
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Fred98
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RE: Map mods

Post by Fred98 »

Any chance of a screen shot of you're map hexes?
 
winky51
Posts: 164
Joined: Tue Jan 18, 2005 3:19 am

RE: Map mods

Post by winky51 »

Wala. I simply used my unit mods I posted a while ago.

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Widell
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RE: Map mods

Post by Widell »

This game is certainly getting harder and harder to resist..... [:D] 
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