Damage ViCond evaluates improperly. Units selected by either Sub-Type, Class, or Specific Unit do not count in the ViCond when destroyed. This most often happens when units are destroyed at nearly the same time.
Work-around solution: When units are destroyed individually, the ViCond appears to function properly.
- 1. Run any of the files in "Damage ViCond triggers [PDb 3.6.3]" with 3.6.3 GE and PlayersDB to see that ViCond works properly and establish baseline.
- 2. Destroy the three ships that appear in a single volley of 4x Mk48 torpedoes. If necessary, repeat volley.
3. Check ViCond to ensure that it has triggered. - 4. Run same files and same tests in 3.7 ANW GE.
- 5. ViCond will fail
- 6. When targets are destroyed one at a time, the ViCond appears to function properly. However, this was not exhaustively tested.
Additional Information: - 7. Sample files have been made with ANW SE and with ODb. "[ODb] Damage ViCond fails"
Sample files can be found at:
