Community Help...

Post here to discuss scenario and database editing as well as any other mods to Harpoon 3 ANW.

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Bucks
Posts: 679
Joined: Wed Jul 26, 2006 10:07 pm
Location: Melbourne, Australia
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Community Help...

Post by Bucks »

Hi All,
During the testing I'm undertaking for the HUD3, I've noticed some behavoirs that have intersted me greatly. I've managed to add an Iron Bomb "limiter" that allows scen designers to limit the number of iron bomb loadouts available in a scen. It's a "No Damage" missile that also has the added effect of adding a video display to bomb runs. [:)]

I've also been looking at the point defence calculations via the use of the AA_log files. From preliminary testing I believe that mount arcs do in fact work.

To support this testing I am asking anyone for help by sending me a selection of AA_logs from their game sessions. The only piece of information I require is that you state the Database that you used while collecting the logs. You will also need to turn all the weapon calculation options on in the launcher if you aren't capturing already.

I am really after logs from games with surface units being engaged with SSMs or ASMs (missiles). It also doesn't matter which database you use. I can view all via Jon Reimer's editor or PFedit and that's all I need to confirm the conclusions I have reached. I've covered the HUD-II/3 myself so Logs from DB2000/ANWDB/ODB and PDB - Players DB are what I'm looking for.

Thanks very much in advance

Darren Buckley

Post to darren_buckley(at)optusnet.com.au
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Editor HUD-II/HUD3 Harpoon Databases

http://www.taitennek.com/hud3-db/hud3-index.htm

Development Team H3ANW v3.8, v3.9, v3.10 & v3.10.1
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ClaudeJ
Posts: 754
Joined: Wed Mar 08, 2006 5:38 pm
Location: Bastogne

RE: Community Help...

Post by ClaudeJ »

Logs sent, hope it helps
Jan
Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, NVIDIA GeForce GTX 1650 4 Go, Windows 10 64bits, 32 GB RAM, Regional settings = French, Belgium
(Previously known as JanMasters0n)
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