Modding Questions

Post your mods for Hired Guns here.
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general_solomon
Posts: 253
Joined: Fri May 18, 2007 12:05 am

Modding Questions

Post by general_solomon »

Hello,

I've been watching this game for awhile and i have a couple of questions.

I dont know if any of you remember the game demo called alfa antiterror, my first questions is can i mod the game to look and feel more like alfa.

second, can create new maps or edit existing ones to look like Grozny or afghanistan and maybe even iraq.

third, how many levels of a building is supported in the game.

thanks,

Gen. Solomon
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Reinforce
Posts: 197
Joined: Wed Dec 10, 2008 11:33 pm

RE: Modding Questions

Post by Reinforce »

Never played Alfa so I cannot say.
 
Sadly no map makeing and I belive there is only 1 level of buildings in this game... You can get on roofs however..
 
Much Love,
Reinforce
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Anthropoid
Posts: 3107
Joined: Tue Feb 22, 2005 1:01 am
Location: Secret Underground Lair

RE: Modding Questions

Post by Anthropoid »

No map editor for this game!?!?! THAT SUCKS!!
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: Modding Questions

Post by Foraven »

ORIGINAL: Reinforce

Never played Alfa so I cannot say.

Sadly no map makeing and I belive there is only 1 level of buildings in this game... You can get on roofs however..

Much Love,
Reinforce

Some building are higher than the others, but as far as i can tell, there is only "above or bellow", the engine don't seem to support multiple levels...
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