A New v1.10 Public Beta Now Available!!

In Hornet Leader PC, you command a squadron of the U.S. Navy’s elite F/A-18 Hornet Strike Fighters! You select the pilots and arm the aircraft based on real-world mission briefings. Once you reach your objective, you evaluate threats, and do what needs to be done to destroy the target!

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Greg Wilcox
Posts: 334
Joined: Fri Apr 14, 2006 6:17 pm

A New v1.10 Public Beta Now Available!!

Post by Greg Wilcox »

Given the input we have recived, we have created a new v1.10 Update that is now available as a Public Beta via our Members Club (it has Beta2 in it). This is still a beta, but it's stable and solid as far as we can tell.

You can download this as a Registered Download as long as you have registered your Hornet Leader PC serial number in our Members Club (click on the MEMBERS link in the top nav bar).

Here's the change list:

v1.10
NOTE: Previous save games are NOT compatible with this patch.

Tweaks:
- Adjusted the North Korea Campaign Track to increase its difficulty, and amount of available AGM-84 weapons was reduced in all campaigns.
Features:

- NEW FEATURE: Added the ability to view loadouts/stats for individual pilots on the Initial Placement Screen by mousing over the pilots.

Fixes:
- FIX: SAM's in North Approach area were not always firing on Hornets in the Target Area.
- FIX: Various glitches involving Recon Campaign track displays in Libya and North Korea.
- FIX: Bugs with not always drawing enough Target cards in NK and Libya/Recon glitches.
- FIX: Bugs with weapons available not being tracked properly, which resulted in the "Yes" button lighting improperly with the Bandit/Site attack random event, which if clicked with not enough weapons caused a game freeze.
- FIX: Display bug with random sites appearing in the target area not always appearing, but still firing.
- FIX: Rare display bug with "invisible" site firing in north approach area (usually a SA-8).
- FIX: Bug with ATG roll results being all 1's or 2's after the first one fired, if more than 1 was fired.
- FIX: Libyan map was displayed on Home Bound for Syria campaigns instead of the Syrian map.
- FIX: 1 ATG hit was not being deducted for the Syria: Top Scientists target.
- FIX: 1 hit was being deducted improperly from attacks against sites when they should have only been deducted from attacks against the special targets Top Scientists and Underground Bunker.
- FIX: Extra blank target card was being displayed in North Korea campaign when there was only 1 target left in an 18 day War.
- FIX: Fixed an issue where the Mission Summary screen wasn't displaying incorrectly because a pilot was being processed in error after being shot down.
- FIX: Various Air-To-Ground weapons had range bugs where their range sometimes was too long.
- FIX: Display bug in Syria 2000 campaign where it was called a "Skirmish" in the game no matter what type of campaign length you picked.
- FIX: Clicking on pilot names on initial Pilot Selection screen did not select/unselect properly.
- FIX: Draw Extra Target Card egress event was not being preserved when you saved a game.
- FIX: Hornet movement had some rare sporadic issues where certain zones wouldn't allow a Hornet to move.
- FIX: The 6th Hornet of the North corner pre-approach area would get "stuck" and be unable to move.
- FIX: Clicking on the pilot's "damaged" icon caused pilots to change altitude erratically.
- FIX: Incorrect weapon selection was being displayed in North Korea 2007 campaign after the first mission; weapons were from the Syria 2000 campaign.
Greg Wilcox
Production Assistant
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