SPM is looking for volunteers to get modding support started

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

Moderator: MOD_BuzzAldrin

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Nacho84
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Joined: Thu Feb 07, 2013 4:40 pm
Location: Brighton, UK

SPM is looking for volunteers to get modding support started

Post by Nacho84 »

Hello all. I'm planning to open up Space Program Manager to modding by providing the internal tools we used during the development process. The tools are mostly command-line based and, even though they might seem a bit dry, they are relatively easy to get used to. Various members from the community have expressed interest in creating their own mods for the game, something that I'm more than happy with! The problem is, at the moment I don't have a lot of free time, so it becomes very hard for me to provide proper technical support for them in the forums.

I'm looking for volunteers interested in learning how to use the tools and provide support to the rest of the community via the forums. The plan is for me to teach them what they need in order to get started and then they can take it from there. Are you interested in this? If yes, please contact me via direct message from the Slitherine forums (http://www.slitherine.com/forum/viewforum.php?f=226) or send me a friend request on Steam.

Cheers,
Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion
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