First Impressions & Feedback Thread

Smugglers IV - Doomsday is a fun and challenging turn-based space-trading game where you take command of an advanced space ship amidst a galaxy torn by war and crime! With your ship and skilled crew you can choose to be a greedy trader, ambitious bounty hunter, ruthless pirate, or one of the other professions in your quest for riches, fame, and power! Through trading, fulfilling missions, or pirating, you can earn the money and skills necessary to buy new ships and upgrade your equipment. As success brings larger ships, missions, and enemies, you'll have to manage a crew, board & plunder enemy ships, and even conquer star systems.
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: First Impressions & Feedback Thread

Post by Hanal »

ORIGINAL: sabre1

Ok, I'm in. Downloading now. I haven't even tried the demo, but small developers need support if our hobby is going to survive. At least that's the lie I tell myself. [:D]

Yup, that's what I say too, we need to support the small publishers...that's why I buy JUGGS magazine instead of PLAYBOY!.....[:D]
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

Ayyyyy Falcon, let's not go to the gutter man...[8|]
Combat Command Matrix Edition Company, The Forgotten Few
killroyishere
Posts: 639
Joined: Wed Apr 23, 2008 1:12 pm

RE: First Impressions & Feedback Thread

Post by killroyishere »

ORIGINAL: sabre1

Ok, I'm in. Downloading now. I haven't even tried the demo, but small developers need support if our hobby is going to survive. At least that's the lie I tell myself. [:D]

I'm a small developer sabre1 I'm developing my retirement account please send monies asap.
Thank you
And you shall be rewarded in the afterlife. [&o]
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

I could respond to that Kilroy, but it would start a firestorm of political debate...[;)]

So start a thread and tell me what you are developing? Enquiring minds want to know.[:)]
Combat Command Matrix Edition Company, The Forgotten Few
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: First Impressions & Feedback Thread

Post by Hanal »

ORIGINAL: sabre1

Ayyyyy Falcon, let's not go to the gutter man...[8|]


I thought it was rather tame, compared to what I could have wrote...anyway, the point being, that I'll be picking this game up too...it looks like a nice change of pace from Gal Civ which has been my favorite 4X game....
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

Galactic Civ, definitely one of the great ones.

Combat Command Matrix Edition Company, The Forgotten Few
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

I am enjoying this wonderful game. It has that one more turn aspect, at least for me. Combat is repetitive, but not boring. Upgrading ships is fun. I'm still doing missions in Sol.

Thank you NielsB.
Combat Command Matrix Edition Company, The Forgotten Few
User avatar
JudgeDredd
Posts: 8362
Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: First Impressions & Feedback Thread

Post by JudgeDredd »

Ok - I'm in. I've seen nothing but positive from this game and it'd be a travesty if I didn't buy it, being as I've bought other games only to discover they weren't all that. This game has kept me up late the last couple of nights and that's just the demo.
Alba gu' brath
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

The game reminds me of the old games from the late 80's early 90's. It uses your imagination to fill in the blanks like the old Interstel games. That's a good feature.

I don't think you will regret it JD. I have already played it more than some games I have bought in recent memory.

I haven't noticed any game problems after several hours of play.
Combat Command Matrix Edition Company, The Forgotten Few
NielsB
Posts: 41
Joined: Wed Oct 21, 2009 2:38 pm
Contact:

RE: First Impressions & Feedback Thread

Post by NielsB »

ORIGINAL: sabre1

I am enjoying this wonderful game. It has that one more turn aspect, at least for me. Combat is repetitive, but not boring. Upgrading ships is fun. I'm still doing missions in Sol.

Thank you NielsB.

Thanks for the praise. [:)] I am making games just to provide fun and enjoyment to everyone and it makes me very glad when this happens.
killroyishere
Posts: 639
Joined: Wed Apr 23, 2008 1:12 pm

RE: First Impressions & Feedback Thread

Post by killroyishere »

to provide fun and enjoyment to everyone

Then you have a long ways to go to hit my enjoyment level in that combat engine. [:'(]
User avatar
Justascratch
Posts: 233
Joined: Tue Feb 07, 2006 12:56 am

RE: First Impressions & Feedback Thread

Post by Justascratch »

I have been having a blast with this one. I think the developer has done a great job of making the player earn the right to apply more strategic decisions by slowly building combat options over an extended period of time. You can take it to the bank that combat on turn 1000 is much more thought provoking than combat on turn 300.

Then of course the ship capture routines and of course fleet combat are also included as time goes by. I knew it was getting more interesting the first time the AI used an em pulse on my ship and took out all my electronics for a turn. Then there was my first boarding attempt when I stupidly attacked an airlock held by marines with just a bunch of crewmen.

I also like having to balance abilities between ship equipment and my characters skill tree, nicely done.

All in all it is a fast paced trade and combat game w/o planet management that continues to add small twists and turns and grows more strategically challenging as your character grows more powerful - that's good programming!
killroyishere
Posts: 639
Joined: Wed Apr 23, 2008 1:12 pm

RE: First Impressions & Feedback Thread

Post by killroyishere »

You can take it to the bank that combat on turn 1000 is much more thought provoking than combat on turn 300.

Now have you gotten this far and seen a lot of combat adjustments or are you just speculating?
I knew it was getting more interesting the first time the AI used an em pulse on my ship and took out all my electronics for a turn

Is the 1st above statement based on this quote? Just because the AI used an em pulse you made a blanket statement that combat turn 1000 will be different than combat turn 300?
User avatar
JudgeDredd
Posts: 8362
Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: First Impressions & Feedback Thread

Post by JudgeDredd »

He could very well be at turn 1000+

I thought the demos 300 turnes were over very quickly!
Alba gu' brath
killroyishere
Posts: 639
Joined: Wed Apr 23, 2008 1:12 pm

RE: First Impressions & Feedback Thread

Post by killroyishere »

That's why I asked.
User avatar
sabre1
Posts: 1922
Joined: Wed Aug 15, 2001 8:00 am
Location: CA

RE: First Impressions & Feedback Thread

Post by sabre1 »

I'm at the point where I can afford to buy a new ship. I am currently in a fighter doing missions around Sol. The enemy has used an EM pulse and taken out my systems, and yes I survived the experience but it is tense during those turns. I have also taken on corvettes that are larger than my fighter. I survived and won one, lost the other one (I was greedy and wanted the bucks for that particular mission). I had to reload. I spent to much time building that character. The game does allow a certain number of lives to come back, but I just loaded at the save point.

Hmmm, do I stay with the fighter and save $ until I can command/afford a destroyer, or do I jump for the corvette. I am enjoying the game if you can't tell, but then I am a little more simple than some of you hardcore grognards out there.

I think I am only a First Lieutenant, I would have to go back and check my rank. I may need to be higher in rank before going for a destroyer command.

Nice break from playing Kharkov DOD.

The game is intuitive and easy to figure out. That is a good thing.
Combat Command Matrix Edition Company, The Forgotten Few
User avatar
Justascratch
Posts: 233
Joined: Tue Feb 07, 2006 12:56 am

RE: First Impressions & Feedback Thread

Post by Justascratch »

No conjecture - I bought the game an hour after it was announced & that coincided with a couple of days off -

I can say from experience that the game slowly adds more options and each new option provides a chance to alter your strategy.

The em pulse will appear after you upgrade to a corvette, so it is fairly close to the beginning of the game.

User avatar
Justascratch
Posts: 233
Joined: Tue Feb 07, 2006 12:56 am

RE: First Impressions & Feedback Thread

Post by Justascratch »

The one strategy I think has served me well was to keep my original fighter until I have at least double the cost of the corvette. This provides enough cash to upgrade one or two systems on the new ship the day you buy it. Also, pay attention to the composition of your crew - each time you board and enemy vessel you will take casualties so you need to hire often (an added expense).
User avatar
Rob Brennan UK
Posts: 3685
Joined: Sat Aug 24, 2002 8:36 pm
Location: London UK

RE: First Impressions & Feedback Thread

Post by Rob Brennan UK »

Probably a dumb question but where is the Demo ? tried the product download page and i cant for the life of me remember my members username and password .. its hidden in a safe place i've since forgotten about [:D]

Thanks in advance for any links
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
User avatar
JudgeDredd
Posts: 8362
Joined: Fri Nov 14, 2003 7:28 pm
Location: Scotland

RE: First Impressions & Feedback Thread

Post by JudgeDredd »

The demo being used at present by people is the old one. You can get it here. Matrix have not released their demo yet
Alba gu' brath
Post Reply

Return to “Smugglers IV - Doomsday”