Microsoft C++ Runtime Library

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dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

Microsoft C++ Runtime Library

Post by dbt1949_slith »

Problem.
Has happen four times in a row in first reg Campaign when Orc leader says something about player trying to capture him.

Program..on\warhammer40,000
Armageddon\Armageddongame\gui\briefinggi.cpp
Line95
Expression !this> final

I hit retry and get:

***unhandled exception!
expcode! 0x8000003 expflag. 0
expaddress:0x0077BAAF

Please report

And I did.

Please, how do I handle this?
Thanks!
Ye Olde Farte
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VPaulus
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Location: Portugal

RE: Microsoft C++ Runtime Library

Post by VPaulus »

Is it crashing only with this campaign?
dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

RE: Microsoft C++ Runtime Library

Post by dbt1949_slith »

Other than finishing the tutorial this is the only one I've done.
Ye Olde Farte
ShiftZ
Posts: 2
Joined: Wed Apr 08, 2015 10:21 am

RE: Microsoft C++ Runtime Library

Post by ShiftZ »

Hi,
this is sounds like the bug that was fixed in 1.05 patch. What is your version?
dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

RE: Microsoft C++ Runtime Library

Post by dbt1949_slith »

Whatever is on Steam.
Ye Olde Farte
ShiftZ
Posts: 2
Joined: Wed Apr 08, 2015 10:21 am

RE: Microsoft C++ Runtime Library

Post by ShiftZ »

Locate the version number on the bottom right corener of the main menu. Just to make absolute sure that it's a 1.05 issue.
dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

RE: Microsoft C++ Runtime Library

Post by dbt1949_slith »

Yes, it's the 1.05 version.
I went ahead and nuked the game and re-installed it. Same problem.
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PipFromSlitherine
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Joined: Wed Jun 23, 2010 7:11 pm

RE: Microsoft C++ Runtime Library

Post by PipFromSlitherine »

Try posting the contents of the error.log file (in My Documents/My Games/Armageddon) immediately after a crash please.

Cheers

Pip
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dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

RE: Microsoft C++ Runtime Library

Post by dbt1949_slith »

Here you go..........

VER:1
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 3
Model = 12
Family = 6
Extended model = 3
CLFLUSH cache line size = 64
CPU Brand String: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz
Cache Size = 256K
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MonkeyInitStart Is Windowed
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
Still elements in VB
KERNEL MEMORY CHECKING IS **OFF**
Ye Olde Farte
dbt1949_slith
Posts: 193
Joined: Fri Jun 15, 2001 8:00 am
Location: hogeye,ar

RE: Microsoft C++ Runtime Library

Post by dbt1949_slith »

It appears that when I uninstalled my game it didn't uninstall my saved games. When I deleted them I no longer have that stupid message and proceeded fine to the end of that scenario.
Obviously I had a corrupted save game but I couldn't tell you why.
Ye Olde Farte
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