Best way to set up leagues using 2.2

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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VICIOUSCIRCLE
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Best way to set up leagues using 2.2

Post by VICIOUSCIRCLE »

I am wondering what is the best way to set up a league, either through the utility set or in the game under League play. If I use the utility set, it doesn't show up under League play.
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Tbird
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RE: Best way to set up leagues using 2.2

Post by Tbird »

I'm not sure if jd's upcoming version will have the ability to create leagues

right now it's probably thru MS Access or Open Office
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garysorrell
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RE: Best way to set up leagues using 2.2

Post by garysorrell »

I do it in game. Pretty easy for me.
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David Winter
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RE: Best way to set up leagues using 2.2

Post by David Winter »

ORIGINAL: VICIOUSCIRCLE
I am wondering what is the best way to set up a league, either through the utility set or in the game under League play. If I use the utility set, it doesn't show up under League play.

How are you creating the league via the utilities? (they don't have any league creation functionality.) Leagues should be created through the game front end.

thanks
David
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VICIOUSCIRCLE
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RE: Best way to set up leagues using 2.2

Post by VICIOUSCIRCLE »

Sorry, I create the league through the game but add teams via the utilities and they don't show up in the game. Should I just do it through the game period. 
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David Winter
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RE: Best way to set up leagues using 2.2

Post by David Winter »

I always recommend to do everything in game. That's where the focus of development and testing is placed.

Playbooks excepted obviously because there is no game front end for those yet.
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RE: Best way to set up leagues using 2.2

Post by VICIOUSCIRCLE »

So then what is the utilities (this is at the first screen where the play development system is as well) used for, just a reference? I can create a league and add teams in the game, but I can also access the teams and create them via the utilites but changes aren't recognized there. Just curious.
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David Winter
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RE: Best way to set up leagues using 2.2

Post by David Winter »

So then what is the utilities (this is at the first screen where the play development system is as well) used for, just a reference?
 
I don't understand what this means. The Pds is only accessable from within the game, not the utilities.
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Marauders
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RE: Best way to set up leagues using 2.2

Post by Marauders »

The utilities used to be needed to do more than they do now, but the PDS and the league creation was added to the main part of the game, so the utilities for them are no longer needed.
 
The gameplans are still created and modified in the utilities, as are some other functions, but league creation is best done inside the game.
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RE: Best way to set up leagues using 2.2

Post by David Winter »

Hi.
 
Marauders is correct here. Over time the utilities have been phased out because the functionality was added to or improved in the core game. It looks like most people use the utilities now to edit the player data and not much beyond that. It's also the front end for playbooks until that's all moved into the core game.
 
thanks
David
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RE: Best way to set up leagues using 2.2

Post by VICIOUSCIRCLE »

Ok, thanks again. So the Coaching staff doesn't gett added in anymore then?
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