Bad Luck Schleprock

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

Post Reply
simmer
Posts: 572
Joined: Sat Nov 20, 2004 2:19 am
Location: Pittsburgh,Pa

Bad Luck Schleprock

Post by simmer »

We are abandoned once again, I feel like we are the "Bad Luck Schleprock's" of the computer football world!
User avatar
Mykal
Posts: 1777
Joined: Thu Apr 03, 2008 4:59 pm

RE: Bad Luck Schleprock

Post by Mykal »

are we ?

not at all man
plenty of us here still doing stuff
yep ive been down a little on my usual productivity but a busted pc will tend to do that

So I'm still here
gary's still making stadiums
rhino is beginning to do stadiums (one or two done already)
redwoldf is still making uniforms
JD has just said he will finish the editor (but patients will be a must)
MBSports and the VCFL are alive and kicking

and I'm sure I've missed some people aswell...................... oh yes........ YOU with simmer's NCAA Project

so we are hardly abandoned Man
simmer
Posts: 572
Joined: Sat Nov 20, 2004 2:19 am
Location: Pittsburgh,Pa

RE: Bad Luck Schleprock

Post by simmer »

What I mean is look at the Madden world.....We have about 15 people or less..............
User avatar
Mykal
Posts: 1777
Joined: Thu Apr 03, 2008 4:59 pm

RE: Bad Luck Schleprock

Post by Mykal »

Yer but how many do need

1 for programming extra's
1 for uniforms
1 for stadiums

so at 15 were sitting pretty I'd say
mbsports
Posts: 275
Joined: Sun Jan 07, 2007 5:21 pm
Contact:

RE: Bad Luck Schleprock

Post by mbsports »

I don't question how many people there are utilizing the game - I'm thrilled with the developments I've seen and I'd like nothing more then to get more people involved in my leagues be it with CFL, CIS, NCAA BCS, NCAA FCS, or NFL or some wacky thing I haven't even considered yet.  What I get out of the simulation isn't tied to the development of it but to the groups that I can bring the fruits of that labor out to. 
MBFL - MB Sports Net - Simulated NFL, AFL, CFL, NFL-E
therhino
Posts: 844
Joined: Tue Feb 12, 2008 2:57 am

RE: Bad Luck Schleprock

Post by therhino »

Maybe if we use this idea we could get rid of the glitches, improve the graphics, player models, etc [:D] http://football-freaks.com/forums/index.php?showtopic=25886&st=0&#entry221041
Marauders
Posts: 4428
Joined: Thu Mar 17, 2005 5:37 pm
Location: Minnesota

RE: Bad Luck Schleprock

Post by Marauders »

At some point, Maximum Football 2.0 had to be locked down and left to its own devices.  We all knew that.
 
In fact, we needed that to move on with leagues, play creation, and other areas that needed the files to be set and not in transition.  Maximum Football 2.0 is now in its final release form like Madden 2008 was many months ago.
 
It would be nice to have David pop in from time to time to answer questions, and have any stats bugs or similar things squashed, but that is not how it looks things will be for this release.
 
Going forward, it would be great if the game could be modded in the player model and animations departments.  Many FPS games are really helped by this.  I suspect the community would need a little help from David to do that, as the graphics engine used doesn't have the kinds of tools that the FPS games have in their engines.
 
Lucas718
Posts: 228
Joined: Sat Mar 04, 2006 12:56 am

RE: Bad Luck Schleprock

Post by Lucas718 »

It's kind of a shame that David just seems to have abandoned the whole thing and doesn't even drop by to answer questions or provide any type of support.
hack153
Posts: 525
Joined: Sat Nov 11, 2006 7:01 am
Location: New Englander in Northern, Northern California

RE: Bad Luck Schleprock

Post by hack153 »

does any one have a general count of how many of us are playing MF? 
UPFL is in the off season...
United Premier Football League
therhino
Posts: 844
Joined: Tue Feb 12, 2008 2:57 am

RE: Bad Luck Schleprock

Post by therhino »

I would say about 15
User avatar
garysorrell
Posts: 2176
Joined: Sat Jan 29, 2005 7:47 pm

RE: Bad Luck Schleprock

Post by garysorrell »

Sadly, thats probably about right.
User avatar
Tbird
Posts: 683
Joined: Wed Dec 15, 2004 12:28 am
Contact:

RE: Bad Luck Schleprock

Post by Tbird »

Madden has a bigger audience

They cater to multiple platforms

PC games in general are slowly fading away plus EA has more advertising power. 
Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

RE: Bad Luck Schleprock

Post by Magnum357 »

Just for the record, I came back a couple months ago so I guess +1 on the count.  I was able to get Max Football version 1 working but couldn't get 2.0 running on Windows 98.  I plan and could release some utilites for 1.0 users, but I bet there are very few people that use 1.0.  I plan to make some of my own Uniforms too so I guess I could help in that department at least.

I think people got it right on why there are so few people on this board.  EA sports really is a Giant in the sports gaming world, and there isn't as much focus anymore on PC games as Console games are much easier to deal with in the development side of games.  I think the point with Maximum-Football and most Matrix Games is that the games here are like comparing a Big Corporation too small hometown buisnesses in an industry.
Tullius
Posts: 1174
Joined: Thu Nov 18, 2004 2:31 pm
Location: Saxony (Germany)

RE: Bad Luck Schleprock

Post by Tullius »

I would say about 15

way too low. 15 are perhaps the active forum members but much more are still playing the game and then many more have it on the HD. The number of active (= playing at least sometimes) player i guess is around 50. It would be intersting to have a counter statistic from FBMax.
hack153
Posts: 525
Joined: Sat Nov 11, 2006 7:01 am
Location: New Englander in Northern, Northern California

RE: Bad Luck Schleprock

Post by hack153 »

good idea about the counter.  who runs FBMax?  i've been wondering that for almost 2 years.
UPFL is in the off season...
United Premier Football League
User avatar
Mykal
Posts: 1777
Joined: Thu Apr 03, 2008 4:59 pm

RE: Bad Luck Schleprock

Post by Mykal »

I get on average around 50 individual IP's a day on my website
sometimes a few less, sometimes a few more

so I guess thats a pretty good guide
I used to get between 90 - 160 before the final release was announced
quixian
Posts: 151
Joined: Fri Feb 16, 2007 2:08 am

RE: Bad Luck Schleprock

Post by quixian »

ORIGINAL: Magnum357
I was able to get Max Football version 1 working but couldn't get 2.0 running on Windows 98. I plan and could release some utilites for 1.0 users, but I bet there are very few people that use 1.0. I plan to make some of my own Uniforms too so I guess I could help in that department at least.

I was thinking of doing the same sort of thing due to my issues getting v2.0 to run faster on my laptop, maybe recommending some mods / plays that provide good results in version 1. I still prefer to play 2.0 also, but with the right playbooks, 1.0 can also be fun to play, especially for those with Win98 or PCs that struggle with the graphical bells and whistles of 2.0.
Marauders
Posts: 4428
Joined: Thu Mar 17, 2005 5:37 pm
Location: Minnesota

RE: Bad Luck Schleprock

Post by Marauders »

By the way, Schleprock was a character on the The Pebbles and Bamm-Bamm Show.

Oh, how I feel old ... woesie woe woe.


DAWUSS
Posts: 248
Joined: Sat Jul 05, 2008 5:36 pm
Contact:

RE: Bad Luck Schleprock

Post by DAWUSS »

ORIGINAL: Marauders

By the way, Schleprock was a character on the The Pebbles and Bamm-Bamm Show.

Oh, how I feel old ... woesie woe woe.



Got bad news for ya - you are old.


[;)]
User avatar
dreamtheatervt
Posts: 483
Joined: Sat Apr 22, 2006 2:11 am
Location: Virginia

RE: Bad Luck Schleprock

Post by dreamtheatervt »

ORIGINAL: hack153

good idea about the counter.  who runs FBMax?  i've been wondering that for almost 2 years.

Shaggyra runs FBMax, but he's only poked his head in occasionally. I don't know his story beyond that.
Post Reply

Return to “Maximum-Football 2.0”