Puresim Multiplayer League - Greatest All-Time Teams!

Forum for managers in multiplayer leagues and interested spectators.
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akcranker
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by akcranker »

Yes it does ^^^
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

Seconding atcranker's comment - yes, it does.

Yeah, if you guys could put your 'Contact Info' into the PS format - use your team's front office summary page and check the 'Contact Details' button. Then input your info - that would be great. At the very least, your Matrix username so that people can PM you.

To answer a sim question that I forgot - Each session simulates 7 days of the game schedule.


By the way, I want to publicly thank Xcom (the other league owner who is working through issues) for his help in the ftp department with PSBB. It wouldn't have worked without his assistance. And he tipped me to the ftp server I use, too. Thanks, dude. [:)]
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

I am working on setting up some password-protected subdirectories for PSBBGTL right now. I may be changing the FTP info in the future, but that won't occur until after the first sim session is completed and you download the next league file (the changes will automatically be included in the league file).

Question for Glenn and Trent - how much time did it take to upload rosters? I imagine it was fairly quick?

IMPORTANT: all users must be on the same version of PSBB as the Commish for rosters to be accepted. Most recent version is v1.34. Please upgrade before you upload your rosters. I will publish reminders about this as new versions are released.
Woodruff
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Woodruff »

My upload took less than one second, SittingDuck...it was definitely quick.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

Trent and Glenn, check your PMs to confirm the info in the GIF images I have sent.  I want to confirm your moves are in my system.

Sending them in a sec or two.

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Deltadog
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Deltadog »

FYI -  I have uploaded my roster moves a second time as the first time I was still using 1.33.  Game was upgraded to 1.34 before the second upload.  Hopefully this will not cause a problem.  No changes were made between uploads except for the upgrade and inclusion of contact information in the second. 

If interested upload took about 12 seconds.
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SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

Thanks.  Actually, I'd like to see how the program would work with rosters made on older versions.  I know the system was warning me that my (as Commish) version was older than the rosters that had been uploaded.

But I'd like to see how it does for a roster uploaded with v1.33.  So if anyone wants to try that before they upgrade to v1.34, please do so.  Then I'll check it out, see if it works and all that.  Then I'll post the info and the owner or whoever can upgrade to v1.34.
verizon32
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by verizon32 »

Just curious, does puresim let you enter a password for your team when making changes before you export the file back?

This way no one else in the league can make changes to your team.
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

Phil, the upload took only a few seconds.
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Deltadog
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Deltadog »

Wnen you open the league, it shows a prompt to log in as commissioner with an optional password.  I did not try and open it with that prompt and would assume that the commissioner would set a password.  If you click on the arrow icon to the right a drop down menu appears listing each team.  You scroll down to your team and click and the original screen changes to show your team instead of the comissioner and also allows an optional password.  I would assume that this prevents anyone except someone knowing the password and the commissioner from logging on and making change to your team.  For this first time, I chose not to set a password, just in case there is a problem.  I do not know what others have done and did not attempt to change any of their line ups as an experiment as I did not know what would happen if I did and then uploaded my roster changes, but I bet that if they have set a password I would have been denied access.[:)]

Follow up- I set up and old version of this league, which of course does not have the FTP data and entered 3 passwords for Commissioner, my team and another team. If I logged on to my team or as commissioner, I was allowed to make changes and when I opended a player card all options appeared. When I logged as the other team and then opened my team and tried to make roster changes nothing happened when I clicked on each player. When I opened a player card on my team while logged on as another team, the only option shown was View in Almanac.
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

Maybe setting a password is a good idea.

On a separate note, since Shaun is setting up a Matrix-hosted ftp server for leagues in RC4,  how is this going to affect us?

Note to Phil: I just submitted an updated team file, with contact info and a different team logo (I opted to use the modern-day logo, hence my new avatar). I also established a password for the Bucs.
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akcranker
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by akcranker »

Yes I think everyone should set passwords
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

As a followup, it might help if you owners would follow my lead and set your avatar to your team logo.  It would look pretty cool, IMHO. Just a thought. 
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SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »


Owners - on your front office page are two buttons - Set Password and Contact Info.

Fill out both of them, please. Set a password. When you load up the assn, it will have a Log-In menu with the Commissioner as the default. Scroll down to your team and log with a blank password (if you haven't set one yet). Then go to your Front Office, click the Set Password button and enter your password.

There is also the Contact Info button there, so please use it to put in pertinent info for the other owners.

I've got a password set for both my team and Commish status. No one should be able to enter as a Commish in the current league file. In older league files I had not set it yet, so that isn't an issue.

Matrix' ftp situation will not affect us. I wish I had known about it because I could have saved some dough, but that's life.
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Fouts
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Fouts »

I'm using 1.32 still and my upload worked. I changed my contact info.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

ok. thanks.  I want to see how my v1.34 program reacts to that.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

Fouts - just checking your roster update.  You went with a four-man rotation, correct?
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akcranker
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by akcranker »

I can't upload my roster changes for some reason.. it keeps giving me an error.
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akcranker
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by akcranker »

I'm in the matrix chat room if anyone wants to chat.
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

Sitting Duck and Fouts, love the avatars.  [:D]
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