Puresim Multiplayer League - Greatest All-Time Teams!

Forum for managers in multiplayer leagues and interested spectators.
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Deltadog
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Deltadog »

Both are gif format files.

My problem was the same as Cory's. I did not have to hit apply when I uploaded the cap.
Deltadog
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

ORIGINAL: Deltadog

Both are gif format files.

My problem was the same as Cory's. I did not have to hit apply when I uploaded the cap.

Well, all of the logos I use were obtained thru Padres Fan's site, so he is the main man.

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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

The more dominant league in power-rankings -- looks like the NL.  Too bad we can't have a bonafide All-Star game.
 
(sorry-- can't resist a dig at the junior circuit. [:'(])
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dneely
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by dneely »


Hey Guys:

Thanks for the logos!! I think the older more traditional one with the big, bold and blue B is the best one.. Again thanks.

David
DNeely

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akcranker
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by akcranker »

Looking at my roster I was wondering why Rickey Henderson wasn't on my roster.  So I searched on the net and found out that he didn't come over to Oakland til June 20th 0f 1989 in a trade from New York :(  I was bummed.
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Fouts
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Fouts »

ORIGINAL: SittingDuck

Fouts - just checking your roster update.  You went with a four-man rotation, correct?

To start the season, yes.
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tbear2b
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by tbear2b »

Ok, Minnesota '91 has uploaded GM info and GM tendencies to the latest association file.

I'm getting excited about this guys. Hopefully having Matrix's space to use will facilitate more leagues too.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

A killer dark blue border on that Dodgers logo would look awesome. 

It's funny how many teams went with the 'B'.  Or should I say, how absurdly similar the one used by Boston and Brooklyn was.  If I was to wear an olde tyme Dodgers cap with a 'B' on it, everyone would ask if I was a Boston. 

Mainly because they (Boston) have cornered the market on selling Boston caps in basically any color possible.  I call it the 'Rainbow' marketing strategy.
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PadresFan104
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by PadresFan104 »

Sorry that I've been quiet lately guys, been caught up in Madden and Texas Holdem for a couple of weeks.  I'll check out the Phillies and upload any changes tonight...
PadresFan's Text Sim Mod Website: http://www.padresfanmods.net
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Deltadog
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Deltadog »

Note that a new Beta Patch 135 is now out. I have downloaded it. Installation could effect what we are doing? Should we install it now before you sim the first weeks games and we need to download the new file or what? It appears that we all must have that version installed if any of us do?
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WildBiL
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by WildBiL »

If you guys are still looking for a few owners, I'll be happy to take a team. Detroit preferred, but anything will do.

If not, I shall stay abreast of any developments here.

Thanks
Purely Fiction.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

Doesn't matter if you upgrade or not - it will still take the roster updates.  But I will upgrade after the first sim session (still not sure if that is going down on Wednesday or not, since Cory still has roster issues, and I don't know how many guys have actually uploaded roster changes.

Yes, WildBil, you can certainly have Detroit.  Just get the file and change it to Human-owned, putting in a password for yourself.  Then upload your 'stuff'.
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WildBiL
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by WildBiL »

Thanks SD.

I'll try to get my info in before tonight's deadline.

Purely Fiction.
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WildBiL
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by WildBiL »

Further to my last,

I can't access Detroit from the opening menu, 'cuz it's not onthe list (CPU ownership).

I'll pick it up after you sim the first week tonight, or, if you can change the file before tonight, I can access it and input my contact info, logo, and lineup changes.

Purely Fiction.
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

Just wanted to say hello, Bil, and welcome to the league.  [:)]
 
Glenn
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Deltadog
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Deltadog »

Where did you get the association file?  If you downloaded version 3 from rapidshare, you can log in as commissioner (unless he set a password after I downloaded and then uploaded the new copy to rapidshare)  and make the change yourself.
 
However, this will present another problem if my recent experience is an example.  I recently upgraded to Beta 135.  Now when I open the league, it tries to contact the FTP server and fails.  I believe that this is probably because the files on the server are still Beta 134.  Judging by your question about the xml on another thread, you have upgraded also.  Until Sittingduck upgrades, I don't think either of us will be able to upload or download to the FTP server.  This is not a problem for me as I had already submitted my roster changes before the upgrade, but will probably prevent your doing so.  It will be interesting to see if I am right or if I have a new problem that his upgrade is not going to cure.
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WildBiL
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by WildBiL »

Thanks for the welcome Glenn. Better late than never. ;-)

DD, Yes, I upgraded to 135 already. I have an older copy of the league file that I can access as commish as you say, and there isn't much to be done with the Tigers as it is, so if I don't get my info uploaded till next sim day, that isn't a problem. Just happy to get in on the league anyway, latecomer that I am.

Purely Fiction.
SittingDuck
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by SittingDuck »

WildBil,

I'll post a copy at Rapidshare and have set Detroit to human; then you can enter, change and upload. I'll PM you with the link.


EDIT: I still don't have lineups from like half the owners. C'mon guys - I mean, we're not doing the first session until tomorrow, but you've had lots of time.
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Paul Vebber
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by Paul Vebber »

I've been on vacation since last Wed - are we supposed to be using 1.34 since 1.35 won't conect, or should we use 1.35??
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KG Erwin
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RE: Puresim Multiplayer League - Greatest All-Time Teams!

Post by KG Erwin »

Alright, Phil, we need to have every owner using the latest patch.   We all need to be on the same page.  
 
Let's hold off on simming until we all get synched.  Dang, I hate to come off as a domineering owner -- that's not my style, guys.  Sorry.
 
However, Shaun keeps throwing patches at us, and while that is good, it's wreaking havoc on the league. 
 
We can't start in a condition of chaotic changes.  My rosters are set.   Phil, who's left?
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