Player Reviews

Battleground Europe is the first volume in the Virtual Battlefield Series and features the armies, vehicles, weapons and equipment found on the battlefields of Western Europe 1939-1942.. Report for duty to the first-person, online action game where players choose to fight alongside and against thousands of other players on the battlefields of Western Europe.
Wooglin
Posts: 65
Joined: Thu Jul 22, 2004 9:50 pm

RE: Player Reviews

Post by Wooglin »

ORIGINAL: elmo3

TOE is next up now that "brigades on the map" has been implemented. North Africa is the next front from what I've heard but I don't know about the timing.


What is meant by "TOE" in this context? Does this mean that a brigade has a specific table of equipment (i.e. certain number of riflemen, tanks, guns & etc) and cannot spawn more than that simultaneously? Or do you mean additional units types (mortar, piat/bazooka) being created? I heard about the later but your post seems to imply the former.

- w

p.s. Following up my previous review. I'm now about 2.5 weeks into playing the game and plan to continue the monthly subscription. Additional, annoying computer problems have popped up occassionally but I cannot really complain 'cause my computer is under spec.
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: Player Reviews

Post by elmo3 »

I can't speak for the Rats. I believe equipment will be tied to brigades but how it will work would be strictly a guess on my part.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
User avatar
Zakhal
Posts: 1407
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Player Reviews

Post by Zakhal »

ORIGINAL: elmo3

I can't speak for the Rats. I believe equipment will be tied to brigades but how it will work would be strictly a guess on my part.

Tanks are going to be concentrated on the tank brigades (you might see 60 tanks in one tank brigade) while inf brigades wont have tanks at all. Thats the basic idea. Theres much more one can do with TOEs but I dont know how far CRS is planning to go with them.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
hardcase
Posts: 91
Joined: Fri Aug 02, 2002 2:57 am

RE: Player Reviews

Post by hardcase »

Follow this link for news on a new free trial.

http://discussions.playnet.com/showthread.php?t=84929
armyao
Posts: 5
Joined: Thu Jan 26, 2006 2:02 pm
Contact:

RE: Player Reviews

Post by armyao »

ORIGINAL: Zakhal
ORIGINAL: elmo3

I can't speak for the Rats. I believe equipment will be tied to brigades but how it will work would be strictly a guess on my part.

Tanks are going to be concentrated on the tank brigades (you might see 60 tanks in one tank brigade) while inf brigades wont have tanks at all. Thats the basic idea. Theres much more one can do with TOEs but I dont know how far CRS is planning to go with them.

i've never heard that aspect mentioned before and would be surprised if it were true.

the TOE mentioned is in regards to supply tied to brigades. At this time, it's tied to towns. So, if a brigade moves to a new town, they will have full supply (assuming the town has full supply.. in other words, it could be empty from another brigade that was recently there). TOE will be deteremined by the high commands and then issued to the divisions.. from there they will be assigned to brigades.

RDP is where we will research new weapons and the quantity of weapons. The next version of RDP will essentially be on a set schedule with all sides gaining the level at the same time.. RDP bombing will only affect the quantity of the weapons. There was talk about making it known which factories were producing which weapons so we could attack specific aspects of their production. In other words, we could take out the tank factories if we wanted to limit the amount of tanks they had available to them.

This is a hard game to learn... it usually takes most players at least a month to get the basics down.. no kiddin... there's just so much to the game that has to happen in order to make it all work. Sometimes you will defend a flag, sometimes you'll sit for over an hour waiting for a tank to drive by.. sometimes you'll paradrop near an enemy airfield and do behind the lines airfield harassment.. sometimes you'll drive tanks up from the rear to stock up for attacks.. there's just too much to mention. If anything that's the main weakness of ww2online/BE.. it's hard for the new recruits to understand where to go and what the heck just killed me? LOL.. we have all been there.. we understand.. join a squad. That's the best advice imho. Almost any squad will be happy to have you.
User avatar
Zakhal
Posts: 1407
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Player Reviews

Post by Zakhal »

ORIGINAL: armyao
ORIGINAL: Zakhal


Tanks are going to be concentrated on the tank brigades (you might see 60 tanks in one tank brigade) while inf brigades wont have tanks at all. Thats the basic idea. Theres much more one can do with TOEs but I dont know how far CRS is planning to go with them.

i've never heard that aspect mentioned before and would be surprised if it were true.

the TOE mentioned is in regards to supply tied to brigades. At this time, it's tied to towns. So, if a brigade moves to a new town, they will have full supply (assuming the town has full supply.. in other words, it could be empty from another brigade that was recently there). TOE will be deteremined by the high commands and then issued to the divisions.. from there they will be assigned to brigades.

TOE has been a topic for many years and believe me the grand idea behind it has always been the ability to separate tanks from infantry. CRS devs have said it themselves multiple times in the past and I even had an email conversation with killer about it five years ago.

There is a reason why som brigades are named infantry and som panzer. I hope you realize it now. ;)

Lately CRS has talked about going even further aka giving HCs the power to custom their own TOEs (i.e put all tanks into one brigade or spread them around, etc), but I have my doubts whether they have the courage to do it.

In the past they have said that in the first implemenation of TOEs there will be no customatization but instead just a separation of inf and tank brigades. That alone though is the biggest thing of TOEs.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
armyao
Posts: 5
Joined: Thu Jan 26, 2006 2:02 pm
Contact:

RE: Player Reviews

Post by armyao »

pfft.... i dunno how that would work.. well, i guess we'll have to see how it turns out when it happens huh?
User avatar
Zakhal
Posts: 1407
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Player Reviews

Post by Zakhal »

ORIGINAL: armyao

pfft.... i dunno how that would work.. well, i guess we'll have to see how it turns out when it happens huh?

We sure do. Personally I have been waiting it for many years now and its finally only month or two away.[:)]
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
MacDR50
Posts: 5
Joined: Thu Jan 26, 2006 5:33 pm

RE: Player Reviews

Post by MacDR50 »

I have been playing since 2001. Often the buginess people experience is tied to applications or processes running in the background on their computers. For example I found that having Windows Auto-update on was causing my unit to hang and the game to crash to the desktop.

If you crave instant action and rapid respawning back into the action this is not the game for you. Mostly only in defence situations will that happen and then only if a major attack is underway. One exception is when your side has captured a spawnable point in an enemy controlled town.

As already has been stated your fastest way into action is to look for missions that have a little truck symbol alongside them. I enjoy the slower pace with the occassional rush of urban fighting. If you are the kind of person who can spend 20 minutes crawling on your belly to get alongside a tank so you can blow him up with a satchel charge or are willing to sit in an airplane as a paratrooper or a glider grunt while being flown in for a behind enemy lines drop then you will fit right in.
La a'Bhlair s'math na Cairdean
(Friends are good on the day of battle)


Image
saratoga
Posts: 1
Joined: Sun Jan 29, 2006 3:21 pm

RE: Player Reviews

Post by saratoga »

Ground war is pretty much the best you can get - period !

Airwar is biased towards lowlevel fighting / bombing.

Machine requirements are very high - specially for flying - ground war can
be done with a lesser machine.

Navy is also pretty fun but gaining enough rank to sail our capital ship the destroyer is pretty tough. The naval aspect of BE has progressed over the years from the navy being essentially a blue water fleet to more of a marine unit. As it stands now naval personnel do more amphibious/paratroop operations than sailing.

Naval is limited essentially to three vessels, the farmile, the freighter and the destroyer. The farmile is a disappointment to most players if they take them out on the sea's and encounter enemy air or lord forbid a destroyer. The freighter is a cool piece of equipment that can make an impact on a campaign when loaded with it's compliment of 4 player supplied tanks. The island towns in BE aren't equipped with armor so when a freighter offloads tanks and they show up in an opposing forces island towns you open up a serious bee's nest. The destroyer is a nice piece of equipment and is the top tier vessel for navy guys. It's hard to rank up enough to be able to rate for one but it's darn nice when you have the ability to touch off a salvo of 5" guns. Ground guys hate us when we pull into a port and start leveling the town.

The naval aspect does need some work and has been somewhat neglected the past several years. CRS is working on an actual "mission" for the navy in the way of supply chains that effect each countries overall supplies and RDP but it can't enter soon enough for me. They also have to introduce a surviveable blue water vessel beyond the farmile that young players can easily rank to and introduce a smaller troop carrier or barge that allows for easier amphibious operations.

I'm sorry that I didn't know that this 14 day trial was going on or I would have asked some of the Royal Navy to take guys requesting out on a multi-crewed destroyer for action.

All in all WWIIONLINE provides a person interested in war gaming and strategy the most oportunities I've encountered since 1996 in the gaming world.

Image

rendus
Posts: 1
Joined: Mon Jan 30, 2006 3:55 am

RE: Player Reviews

Post by rendus »

nm
User avatar
Titanwarrior89
Posts: 3282
Joined: Thu Aug 28, 2003 4:07 pm
Location: arkansas
Contact:

RE: Player Reviews

Post by Titanwarrior89 »

Trying 14 day free trial went in and, and I bet I ran for 30 plus minutes to the combat area and never reached it. I got so tired running toward the green arrow. I read the threads here but it looked as if some "squad" members were running forever the same as my self.

Did I miss something here but I don't think ill pay extra for that! Was thinking about the game (cancelling WOW sub) but not now.

SO question is why would they build a game were you run for ever in. I just dont get it. I am use too running in some games WOW, NWN's, BF2. [:D]
"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"
hardcase
Posts: 91
Joined: Fri Aug 02, 2002 2:57 am

RE: Player Reviews

Post by hardcase »

Find mission with the green truck icon next to them. They are mobile spawn points and you spawn at the truck which is between 1400 and 450 meters from a target. Running from a Firebase or Town is silly. Get a ride if there is no MSPs to be found. Check different brigades and there is some MSP somewhere. Use the HELP channel ..ALT brings up cursor. Click F5 etc and scroll to HELP,click and hit enter. You just missed the fight by spawning in the boonies.
User avatar
Zakhal
Posts: 1407
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Player Reviews

Post by Zakhal »

ORIGINAL: Titanwarrior89

Trying 14 day free trial went in and, and I bet I ran for 30 plus minutes to the combat area and never reached it. I got so tired running toward the green arrow. I read the threads here but it looked as if some "squad" members were running forever the same as my self.

Did I miss something here but I don't think ill pay extra for that! Was thinking about the game (cancelling WOW sub) but not now.

SO question is why would they build a game were you run for ever in. I just dont get it. I am use too running in some games WOW, NWN's, BF2. [:D]

I havent run for years in the game. At best it takes only 10 secs to get into action. You just need to learn about depots and mobile spawns.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
druez
Posts: 1
Joined: Wed Jan 26, 2005 3:28 pm

RE: Player Reviews

Post by druez »

I played this game on release years ago and it was terrible. Since then they have really fixed the issues that plagued the release of the game. I've opened my account about 4 or 5 times over the past fours. I usually keep it open for a few months at a time. They add great new content into the game with some pretty nice patches.

Paratroopers are a blast to use. It is probably the closest thing you will ever find to a real virtual war. They have some great message board forums also.
gnasche
Posts: 17
Joined: Fri Nov 07, 2003 3:26 am

RE: Player Reviews

Post by gnasche »

ORIGINAL: Titanwarrior89
Trying 14 day free trial went in and, and I bet I ran for 30 plus minutes to the combat area and never reached it.
I have a guide on my webpage to finding battle quickly: www.gnasche.com

There are hints that another free trial is coming up soon, also.
soraz
Posts: 2
Joined: Tue Sep 06, 2005 1:59 pm

RE: Player Reviews

Post by soraz »

That thing with running for 30 minutes usually happens because somebody set up a mission from a nearby airfield to air-drop/glide some troops behind the enemy lines. That airfield is usually 50km behind the front, which translates to lots and lots of running. Either that, or resupply from a rear town.

So make sure you start on a mission that has the same origin as the brigade HQ which is listed on the top right when selecting a mission.
Post Reply

Return to “Battleground Europe: WWII Online”