Bug? Campaign 2, Scenario 14

Post bug reports and ask for tech support here.
Post Reply
matt3916
Posts: 79
Joined: Sat May 28, 2005 10:00 pm

Bug? Campaign 2, Scenario 14

Post by matt3916 »

This is the "X-Space Interlude" scenario in the Episode 2 "Enter the Klaa'Keen" campaign. I suspect victory condition two needs an added line.

When I finish scenario 13 I get the intro screen for 14, telling me the Outies have fled to another universe. When I click on the intro screen to start the scenario, I'm greeted with the victory screen and taken to the start of scenario 15.

I used the editor to check the scripting for this scenario and compared it to that for the 1.3alpha3 version. Victory Condition 2 is different in the two versions. I suspect the 1.41 version needs an added "Outies Established True" condition (and you might want to consider another patch).

My real question, however, is whether any changes I make to campaign scenarios using the editor are effective on scenario start or whether I need to make changes with the editor and then restart the campaign from the beginning to have the changes take effect.

I tried exiting RFTS, editing scenario 14, restarting the computer, and loading a saved position prior to the end of scenario 13. That didn't solve the problem. It's quite possible that either I've done something wrong when I used the editor or my analysis of the problem is incorrect.

Either way, I can't seem to play this scenario. Can anyone provide any assistance?
matt3916
Posts: 79
Joined: Sat May 28, 2005 10:00 pm

RE: Bug? Campaign 2, Scenario 14

Post by matt3916 »

Update -- Just used the editor again to change Victory Condition Two, saved the file, returned to a previous save position and then ended scenario 13.

Apparently whatever I did this time worked. The intro screen is gone and my Incursion fleet is awaiting my orders. Have to go, universes to conquer you know.
Post Reply

Return to “Tech Support”