Persistent dedicated server... How?

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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iRFNA
Posts: 7
Joined: Thu Apr 17, 2008 1:05 am

Persistent dedicated server... How?

Post by iRFNA »

I've read in the manual that it is possible to setup a dedicated server that doesn't require a host and automatically loads a single module, but I haven't found any directions on how to set this up anywhere. Apparently some people here have had success with one, but no one says how they did it.

How do you make a dedicated server load a module? What do you add to the server.cfg?
John DiCamillo
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Joined: Sat Feb 28, 2004 7:02 am
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RE: Persistent dedicated server... How?

Post by John DiCamillo »

Add a line to the server.cfg file that gives the file name of the mission you want it to run.

[font="courier new"]mission:         "hawkmatch.def"
[/font]
Then start the game in server mode.

[font="courier new"]C:\Matrix Games\Starshatter>Starshatter-TheGatheringStorm.exe -server[/font]
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