Battlecruiser or unviversal combat are much too complicated to steer and you got to read huge manual.
Starshatter, especially TGS, is a great game good game depth, good singleplayer mode with interesting campaigns.
But there is one thing I am really missing! A good multiplyer mode!
As you know it's possibile to run the server application on a windows-root server.
I installed TGS on the server, which was connected with real 100mbit (hosted by a serverprovider) and equipped with a decent CPU and a good Memory to that time.
I played SS many times with diabolico. We regonized, that the multiplayer mode was bugged or desynced somehow! Fighters were flying backwards after longer gameplay and turrets did not hit anymore at all. That was the main problem, which let me stop playing or makeing missions for SS.
Is there now a fix or a solution for that problem?
Anyway I'm glad to see some newer threads here, even if there are no answers in it!
