Random Battle Generator

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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Stridor
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RE: Random Battle Generator

Post by Stridor »

ORIGINAL: Mraah

1. Can the A/I forces be hidden from the player in the battle generator to add another fog of war? For instance, you know the composition of the enemy, ie armored, infantry, etc but you don't know the exact percentage.

Yes all variables can be randomized or not as you like.

2. Are there plans for a Western European theater version ? If not, I might build a mod but it's much better if you save us the heart ache!! [:)]

thanks,
Rob

Depends on how well PCK does. If it does well enough to support further development of the franchise, I think western europe is high on the list of future possibilities.
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Mobius
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RE: Random Battle Generator

Post by Mobius »

ORIGINAL: Mraah
2. Are there plans for a Western European theater version ? If not, I might build a mod but it's much better if you save us the heart ache!! [:)]
I've made a few tests of battles for the Western front as well as what-ifs involving Mauses and even some T-55/T-62 vs M60 mockups. The core system works fine in these cases though 1kmx1km is a little small for late and post WWII.
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Phenix
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RE: Random Battle Generator

Post by Phenix »

Please stay on the east front [:)]
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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

Erik thinks it might be time to move to the WESTERN FRONT after this one and then keep adding elements of the Eastern Front into those series. YAY!
 
Honestly, I think by the third release it will be time to give the Western Front its due and I think a lot of folks are waiting to see that. With that said though, I expect every future release will continue to add a bit to the Eastern Front as well.

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WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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RE: Random Battle Generator

Post by Mobius »

ORIGINAL: ravinhood
Erik thinks it might be time to move to the WESTERN FRONT after this one and then keep adding elements of the Eastern Front into those series. YAY!
The good thing about that is that any new German vehicles can be used in either front. And a few Allied tanks can used as Lend Lease.
All your Tanks are Belong to us!
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Stridor
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RE: Random Battle Generator

Post by Stridor »

Latest SS of the RBG. I have added a few extra features since I lasted posted [;)]. Unit histories and potential OOB (prior to generation) are now in and are toggleable.

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rickier65
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RE: Random Battle Generator

Post by rickier65 »


In one of the threads, you wrote that those that have PC:OWS will have 27 maps to choose from for generating random (or design your own) scenarios. I don't have PC:OWS. How many maps will come with PC:K?

Also, in RBG screenshots couple of questions:

1) in the area to the rigth of the narrative terrain description box, the top button used to be labled season, it looks different in the latest screen shot, is it still a season button?

2) in the controls at top of screen couple of buttong used to indicate direction of attack, then I saw them with info like Kessel cutoff, and envelop, and in latest screen the again look like attack direction, is it still attack direction then?

This look random battle and random campaign generator looks pretty good to me, but I'm still a little concerned that the maps might get old after a while.

Thanks!
Rick
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Erik Rutins
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RE: Random Battle Generator

Post by Erik Rutins »

ORIGINAL: Rick
In one of the threads, you wrote that those that have PC:OWS will have 27 maps to choose from for generating random (or design your own) scenarios. I don't have PC:OWS. How many maps will come with PC:K?

He meant Kharkov - Winterstorm did not come with a random battle generator and it only had 11 maps, if I recall correctly.
1) in the area to the rigth of the narrative terrain description box, the top button used to be labled season, it looks different in the latest screen shot, is it still a season button?

Yes, that's still the season button. The green leaf you see there represents Spring.
2) in the controls at top of screen couple of buttong used to indicate direction of attack, then I saw them with info like Kessel cutoff, and envelop, and in latest screen the again look like attack direction, is it still attack direction then?

Yes indeed, but it's more appropriately the "setup" which can include both attack direction and special situations like a kessel.
This look random battle and random campaign generator looks pretty good to me, but I'm still a little concerned that the maps might get old after a while.

Because of the different "rotations" to the map depending on which side you're fighting to/from (and the kessel possibility) there's actually a lot of play value in the maps. I've fought over the same map several times from different directions and it felt pretty new each time. I think the included maps will do a pretty good job of providing variety and on the plus side, since they are design maps they are more interesting than the average randomly generated map.

With that said, our ultimate goal in a future release is indeed a random map generator and full map editor, but that will take quite a bit more time for this kind of map quality.

Regards,

- Erik
Erik Rutins
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rickier65
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RE: Random Battle Generator

Post by rickier65 »

ORIGINAL: Erik Rutins

ORIGINAL: Rick
In one of the threads, you wrote that those that have PC:OWS will have 27 maps to choose from for generating random (or design your own) scenarios. I don't have PC:OWS. How many maps will come with PC:K?

He meant Kharkov - Winterstorm did not come with a random battle generator and it only had 11 maps, if I recall correctly.

/quote]

Thanks for fast response Eric. His 27 map comment i thought referred to having maps from both PCOWS and PCK. So it sounds like PC:K comes with 16 maps?

I thought I read the maps could rotate, but after reading through a few times I wasn't sure. But from your response, sounds like this is the case. That should work. I guess I played the original Squad Leader with only 3 map panels to work from if I recall.

Sounds like I'll have to give this one a shot.

Thanks again,
Rick
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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

With that said, our ultimate goal in a future release is indeed a random map generator and full map editor, but that will take quite a bit more time for this kind of map quality.
 
I hope it is by the time the YANKS enter the picture. ;) And please oh please please please don't let the Yanks game be "Battle for yet another OMAHA BEACH invasion lol Let's start with the Omaha beach invasion already done with past and somewhere nice and comfy on mainland France like Caen. ;) Or a BULGE game I still like Bulge games, but, I am sick to death of "The Longest Day". lol
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


Mraah
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RE: Random Battle Generator

Post by Mraah »

ORIGINAL: ravinhood

I hope it is by the time the YANKS enter the picture. ;) And please oh please please please don't let the Yanks game be "Battle for yet another OMAHA BEACH invasion lol Let's start with the Omaha beach invasion already done with past and somewhere nice and comfy on mainland France like Caen. ;) Or a BULGE game I still like Bulge games, but, I am sick to death of "The Longest Day". lol

I agree. Operation Cobra for the "yanks" , as ravinhood would say.

For the Tommies, yeah Caen. It would be sweet to have a FIREFLY in ambush waiting for the Tiger with 007 waltz by ...

(in my best Englander accent) ...

'Hullo, Oboe 3 Charlie. Hullo, Oboe 3 Charlie.
View Hallo! Three Tigers, moving north, line ahead on road.
Twelve hundred yards at one o'clock.
Oboe 3 Charlie, over.'


SLAM-CRASH of an 88mm.

BLAM-CRASH - slightly different sound, equally imperious, of the seventeen-pounder.

'Oboe Able to Oboe. Second Tiger brewing.
Am keeping third busy while Charlie brings to bear, Over.'


'Oboe, bloody good show. Off.'

Exerpt from the book TANK! , by Ken Tout.

Rob (a Yank)






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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

Man there sure are a lot of people agreeing with me these days and telling me I ROCK! ;) (dances around computer chair) haha
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


Phenix
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RE: Random Battle Generator

Post by Phenix »

If you must go to another front, please let us skip France altogether.
Italy might be ok but France and Africa is no go for me.
So i dont agree with ravinhood [;)]
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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

Where did this 23 post poster come from that doesn't agree with THE RAVINHOOD?! Go back to lurking thank you. ;) haha
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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Erik Rutins
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RE: Random Battle Generator

Post by Erik Rutins »

ORIGINAL: ravinhood
Where did this 23 post poster come from that doesn't agree with THE RAVINHOOD?! Go back to lurking thank you. ;) haha

Hey, have a beer and relax a bit, you're getting ahead of yourself here. Remember to repeat every morning: "I am not a moderator". [;)]
Erik Rutins
CEO, Matrix Games LLC


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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

Relax, it's not releasing today, but it will release in March and I'd say before mid-March.

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How can I relax the 15th is two days away......remember you said BEFORE mid March. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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Mobius
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RE: Random Battle Generator

Post by Mobius »

ORIGINAL: ravinhood
Relax, it's not releasing today, but it will release in March and I'd say before mid-March.
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Erik Rutins
Director of Product Development and Business Relations
How can I relax the 15th is two days away......remember you said BEFORE mid March. ;)
But, they could add one more small item. Sir, it's only wafer thin. [:D]
All your Tanks are Belong to us!
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Erik Rutins
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RE: Random Battle Generator

Post by Erik Rutins »

Indeed, we're still polishing and adding last minute content. Soon, soon... note that the announcement said "during March".
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Staggerwing
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RE: Random Battle Generator

Post by Staggerwing »

But, they could add one more small item. Sir, it's only wafer thin.

*slowly backs out of dining area while reaching for umbrella*
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ravinhood
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RE: Random Battle Generator

Post by ravinhood »

I'd say before mid-March.
 
But, YOU said ERIK BEFORE mid-March. So doesn't matter what the announcement says it's what YOU said! Now you aren't going to weasel out on what you said are yah? ;) You don't want to be known as the one who gave us FALSE hopes now are yah? So, I fully expect a release THIS weekend on the 15th. ;)
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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