Night fighting (which would be very confusing in the game as in RL) is now possible:
(From Ben's excellent map)

Post by RyanCrierie »
ORIGINAL: Stridor
Yes the lighting is totally configurable
Post by Erik Rutins »
ORIGINAL: benpark
I'm not clear on how the "particle effects" work, but could something be done to add fog using them? Something like the "smoke" that we have now, but non animated.
ORIGINAL: benpark
Also, the sky-boxes we have are made up from many pieces. Is there a (relatively) painless method of making these so that we can have a few night selections?
ORIGINAL: Stridor
The problem in the past has always been that the object models always lit up like a xmas tree and it distroyed the illusion.
ORIGINAL: Jason Petho
As close as it gets.
![]()
Return to “Panzer Command: Kharkov”