Immobile AFV's and orders

A brand new campaign-based 3D tactical engine covering combat in World War II, from the developers at Koios Works. The first operation covered is the famous "Wintergewitter" or Winter Storm, a desperate attempt by Hoth's 57th Panzer Korps to break through to the encircled 6th Armee at Stalingrad and the Soviet counter-attack by 2nd Guards Army that drove them back.

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benpark
Posts: 3069
Joined: Mon Aug 12, 2002 1:48 pm

Immobile AFV's and orders

Post by benpark »

In my current game, I have a tank that has a blown tread. When issuing orders, the tank still has a movement line to the rest of the platoon's destination. Shouldn't any immobile units be considered "defending" as a default since it is unable to fulfill the orders?
"Fear is a darkroom where the devil develops his negatives" Gary Busey
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