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Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

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Arjuna
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RE: Message List

Post by Arjuna »

Bil,

Steady on there old chap. Don't you think four new projects is enough?
Dave "Arjuna" O'Connor
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Bil H
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RE: Message List

Post by Bil H »

Always thinking four moves ahead Dave [;)]
Ah, well, since you do not wish death, then how about a rubber chicken?

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jungelsj_slith
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RE: Build 100 - New Screen Shots

Post by jungelsj_slith »

FYI, map jpegs in the first link of this thread are all broken. I can read about the scenarios but can't see the maps.
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JeF
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RE: Build 100 - New Screen Shots

Post by JeF »

ORIGINAL: molotov_billy
FYI, map jpegs in the first link of this thread are all broken.
Thanks for the notice.
The maps links were still pointing to Yakstock Comcast account.

Should be OK now.

JeF.
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Arjuna
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Build 109 - Enhanced Weather info

Post by Arjuna »

The last few weeks have been long ones, mainly stomping on bugs. One of these related to the weather info displayed in the rollover for the Weather Display. So while I was at it I decided to add in some other weather details as seen below. The info below the dotted line pertains to the daily weather and that above it to the hourly or current weather.

In the ScenMaker you can now specify the sunrise, sunset, min and max temperatures and ground condition for each day of the scenario.

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loyalcitizen
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RE: Build 109 - Enhanced Weather info

Post by loyalcitizen »

7500m visibility seems pretty far in heavy rain. But I like the new feature!
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Arjuna
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RE: Build 109 - Enhanced Weather info

Post by Arjuna »

That is a theoretical maximum rarely achieved.
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Rooster
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RE: Build 109 - Enhanced Weather info

Post by Rooster »

So weather is hour-to-hour... but ground conditions vary daily?
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Arjuna
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RE: Build 109 - Enhanced Weather info

Post by Arjuna »

In the ScenMaker you set the ground condition, sunrise, sunset, min and maxTemp plus the daily weather pattern.. The AI then determines the specific weather for each hour of that day based on these parameters. Eg for a Late Rain pattern there will be a strong probability of rain in the afternoon.
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RE: Message List

Post by cabron66 »

ORIGINAL: Arjuna
Yes but you will be restricted to the existing Estabs which do not cover Soviet units. FYI we are setting up an East Front Data Design Team ( DDT ) which will start developing the data content for battles on the Eastern Front. Part of their task will be to develop the Soviet Estabs. I'm hopeful that we should be able to see our first East Front title about a year after COTA is released.

While I'm at it we're hoping to sign off on COTA within the next month. It will then be up to Matrix to do their bit. But COTA release is imminent. [:)]

Arjuna,

I sent you an email concerning the East Front research team. Did you get it? I checked the option to have a copy sent to my email account, but did not receive anything.

Cheers

Paul
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RE: Order of Battle Display

Post by captskillet »

and I assume that if you click a unit on that OOB display it will take you to that unit ( I hope, I hope [;)]) Can hardly wait guys!!!!
"Git thar fust with the most men" - Gen. Nathan Bedford Forrest

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MarkShot
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RE: Order of Battle Display

Post by MarkShot »

Single Click - takes you to the unit on the map.

Double Click - takes you to the unit on the map and opens up the detailed side bar on the unit.

Select Unit + "O" - takes you to the OOB display with that unit highlighted.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
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Merv0728
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RE: New Force List Export/Import Feature

Post by Merv0728 »

I have been trying to export/import forces but when I do the import I get an error message that nnn forces have been skipped because of unknown Object IDs.

In your forum message of 18 Feb 2005 you explained the use of this feature but my Export feature in SM doesn't give me any choice it only exports all forces,Axis & Allied, my version of SM is v3.4.151, is there a update for this ?

I also saw on this forum that someone said they had to be export as XML files, is that correct ?

Thanks
Alan
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Arjuna
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RE: New Force List Export/Import Feature

Post by Arjuna »

Alan,

Are you referring to the export to clipboard or to the export to xml feature? If you export to xml using the right context menu on the force entry in the force list, then this exports the force data to an xml file that you can later import. The export to clipboard feature is accessable via the Import/Export menu. This exports the data as tab deliminated text that you can paste into a spreadsheet and edit. When using the latter, you need to be wary of Excel's number formatting, which it does automatically. Normally it works fine but if the number format automatically adds zeros or commas it can stuff up your ID numbers and hence you will get an error when importing.
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Merv0728
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RE: New Force List Export/Import Feature

Post by Merv0728 »

Arjuna,
Many thanks for the explaination, I was refering to the Export to Clipboard.

Thanks gain
Alan
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