I've created a very basic scenario to test out my first 3x2 km map. It is based on a contemporary tracing annotated with some of the Vichy French defences on the Damour River, during the Syria-Lebanon Campaign, June-July 1941. The source is the 2/27th Aust Bn War Diary.

http://en.wikipedia.org/wiki/Battle_of_Damour
The actual scenario simply have secure/defend objectives for the two sides, 3:1 force ratio, and is to play test the map. I would appreciate any tips on map making, particularly , on how to choose which features to include and how to ensure they work properly in game. For example, you will see that the riverside road is unusable due the the gradient.
Eventually, i would like to expand the scenario to depict the entire Damour river/town operation with addition exit/delay orders, air support etc.
The scenario, map and tracing are zipped in the following downloadable file.
http://www.megaupload.com/?d=5PBTC2YG
And here is a larger (period) map which much of the detail came from.
http://www.megaupload.com/?d=K2QCA71Z