Font Modding
Moderator: MOD_DW2
Font Modding
Ok, I will write here how I come along with my own Font Modding Project.
While I am also trying to make the Orbits better and automate via Python the Size of Ships and Weaponeffects (Thank you StoddardOXC!),
right now I found out, how to use Stride to generate a bundle file and how to include this bundle file into a mod.
Right now, I replaced the Fonts just as Elliot Gibbs explained in his nice tutorial here.
But even without the -flag command, it is kind of possible..
but only kind of, because not all fonts are replaced.
if someone can give me a hand in pointing me to the direction where this font is hiding, I would be very grateful..
The fonts I use do not have any special characters, so for instance the german äöü are not implemented - yet.
So, to round this up, here some screenshots with a very ugly font, but nonetheless you can see right away that it is working!
Ah, just to make it complete, the stride settings and mod-file settings are also important.
So: Next post is about the settings, third post is about the actual screenshot about the font.
While I am also trying to make the Orbits better and automate via Python the Size of Ships and Weaponeffects (Thank you StoddardOXC!),
right now I found out, how to use Stride to generate a bundle file and how to include this bundle file into a mod.
Right now, I replaced the Fonts just as Elliot Gibbs explained in his nice tutorial here.
But even without the -flag command, it is kind of possible..
but only kind of, because not all fonts are replaced.
if someone can give me a hand in pointing me to the direction where this font is hiding, I would be very grateful..
The fonts I use do not have any special characters, so for instance the german äöü are not implemented - yet.
So, to round this up, here some screenshots with a very ugly font, but nonetheless you can see right away that it is working!
Ah, just to make it complete, the stride settings and mod-file settings are also important.
So: Next post is about the settings, third post is about the actual screenshot about the font.
Last edited by rxnnxs on Sun Dec 22, 2024 10:02 pm, edited 1 time in total.
Re: Font Modding
Project Stride:
file:
MonospaceFont.Windows.sdpkg
Here the contents of the mod file:
mod.json
Now here you can see that in this way more than one bundle can be loaded.
Here the whole code inside the file:
MonospaceFont.Windows.sdpkg
Code: Select all
!Package
SerializedVersion: {Assets: 3.1.0.0}
Meta:
Name: MonospaceFont.Windows
Version: 1.0.0
Authors: []
Owners: []
Dependencies: null
AssetFolders:
- Path: !dir Assets
ResourceFolders:
- !dir Resources
OutputGroupDirectories: {}
ExplicitFolders: []
Bundles:
- Name: fonts
Selectors:
- !PathSelector
Paths:
- UserInterface/
Dependencies: []
TemplateFolders: []
RootAssets:
- 0126ca8d-7079-4022-9573-429fbebcf4a1:UserInterface/Fonts/Font28Bold
- 063f712f-b261-4130-aaf6-29f3e4669c15:UserInterface/Fonts/Font46
- 0f3fd565-3227-41a7-8099-4dd15b142f1a:UserInterface/Fonts/Font48
- 121cebf6-bc5c-4883-81fa-128fcaa5e3b8:UserInterface/Fonts/Font20Bold
- 1255a99d-4d20-480d-affa-cd2811977dd6:UserInterface/Fonts/Font36Bold
- 15dcd7e4-3864-48a3-86ea-c84a57c09fdd:UserInterface/Fonts/Font48Bold
- 1e7cba2b-4a4c-4455-b8b8-586af9e83a7d:UserInterface/Fonts/Font12
- 22a13d31-d474-48a2-9ff9-b56d887a721a:UserInterface/Fonts/Font34
- 260dae03-5aad-47ed-87ff-90e93df7e12a:UserInterface/Fonts/Font16Bold
- 2a79476b-8a70-4a39-ad80-62a3f17b45f9:UserInterface/Fonts/Font30Bold
- 2d28919a-b173-446c-9af1-992d377a9eac:UserInterface/Fonts/Font12Bold
- 394ccae4-35bb-4903-acd4-c643453663ec:UserInterface/Fonts/Font42
- 3be0b356-b03c-4c71-b069-fe468ddfe040:UserInterface/Fonts/Font42Bold
- 3d8d18f0-76b5-4f6b-bcdb-20dc4f817c80:UserInterface/Fonts/Font38Bold
- 3e68fef1-02ea-47fc-9d10-97b634e4248f:UserInterface/Fonts/Font40
- 4773edfc-7fff-47d8-9bc0-9555db59e820:UserInterface/Fonts/Font46Bold
- 4aa0631a-2d0f-4373-9805-f79fa769007c:UserInterface/Fonts/Font34Bold
- 4ffd38ce-fa7c-47ea-addf-b943a6c71f2f:UserInterface/Fonts/Font4
- 56557f82-843a-4eda-b028-92ed0baa98ee:UserInterface/Fonts/Font18Bold
- 56ce0272-641b-4c5d-bd2e-f3677060c076:UserInterface/Fonts/Font4Bold
- 5ab0267a-0122-4247-9f6f-1e5f50079df3:UserInterface/Fonts/Font18
- 5f618962-68f8-43f9-b1e1-5d9052f1fb56:UserInterface/Fonts/Font14
- 60a9e51a-56c8-4818-b687-57a053fe9e66:UserInterface/Fonts/Font10
- 7a33da0d-6e1b-4e31-a40e-aa534213e125:UserInterface/Fonts/Font10Bold
- 7d7b34d5-4b62-4739-8c54-ceb783045e02:UserInterface/Fonts/Font44Bold
- 84d6da08-ec8a-4d9d-8fd5-b7526aee2cf9:UserInterface/Fonts/Font6
- 9361292a-7898-4166-b72a-c1f0f946af69:UserInterface/Fonts/Font26
- a129aa31-90a1-4d6e-9ef6-e2ee9c78975f:UserInterface/Fonts/Font28
- a13d08b3-077f-403d-a769-a6a3c0304267:UserInterface/Fonts/Font26Bold
- a1e7e2fc-981f-49b7-b034-2c84e512cedb:UserInterface/Fonts/Font20
- a6a3ec30-e874-41a6-9ed9-98d6b7ec53fe:UserInterface/Fonts/Font40Bold
- a96b5acb-e772-4572-83d8-c678193c9ef6:UserInterface/Fonts/Font38
- ac92e8be-938d-4a59-a3f4-45a82fbee386:UserInterface/Fonts/Font32Bold
- b07c2feb-a7a9-40a2-b573-96b2cff6619c:UserInterface/Fonts/Font24
- b0cd89d8-a6d0-4932-a4a6-d09ec9730bcf:UserInterface/Fonts/Font44
- b452d540-8617-449f-947a-0f42a95c33f2:UserInterface/Fonts/Font24Bold
- b49214d2-a937-46cb-ac8b-2a0e67ab1604:UserInterface/Fonts/Font30
- b525ff55-9fb6-46bc-b221-dcd3f3d8e4fa:UserInterface/Fonts/Font22Bold
- b8fbbfc5-a8d1-47e0-b1e1-45ef94d2dc0b:UserInterface/Fonts/Font36
- c3080fac-2f66-42d1-9973-8a8cce99fc94:UserInterface/Fonts/Font8
- c6a0366c-d19a-4def-9213-03832a881b40:UserInterface/Fonts/Font6Bold
- cbdbc703-8c9a-4d64-a7cf-8be1c341144c:UserInterface/Fonts/Font16
- d2628340-d1d6-432f-9d9d-a5d99b46fdf3:UserInterface/Fonts/Font14Bold
- dd1d6a5d-38f9-40ff-9b4c-fb6fe19d97d1:UserInterface/Fonts/Font8Bold
- e5f97343-cbf4-4c05-a0f1-792216c74fe8:UserInterface/Fonts/Font32
- ecabf4cc-60df-4ab6-aaac-42458a539fe0:UserInterface/Fonts/Font22
Here the contents of the mod file:
mod.json
Code: Select all
{
"displayName": "fonts",
"shortDescription": "fonttest",
"version": "1.2.7.9",
"previewImage": "takeapicture.jpg",
"bundles": ["fonts.bundle", "flags.bundle"]
}
Last edited by rxnnxs on Sun Dec 22, 2024 9:48 pm, edited 1 time in total.
SO please help me: Where is that font?!
Who knows where the unchanged font is hidden? 
(To watch the pic in 100%, rightclick and open the picture in a new window)
This is how the game looks right now:
Second pic: My biggest wish concerning fonts is to have a monospace font that brings all numbers nice in line in a vertical line.
And exactly this is not happening, because the font controlling this is somewhere else.

(To watch the pic in 100%, rightclick and open the picture in a new window)
This is how the game looks right now:
Second pic: My biggest wish concerning fonts is to have a monospace font that brings all numbers nice in line in a vertical line.
And exactly this is not happening, because the font controlling this is somewhere else.
Re: Font Modding
The Fonts may be hiding inside this textures.
I will wait for the next year, when the -font command is implemented.
See here:
Elliot Gibbs explaining new -font switch
This would be too much work to test.I will wait for the next year, when the -font command is implemented.
See here:
Elliot Gibbs explaining new -font switch
Re: Font Modding
YESSSS, now it works:
Re: Font Modding
I am working on the first Mod that I will upload here when its done.
Font Mod Version 23.12.2024
Ok, here it is!
Version Unispace Regular and Bold
Version Unispace Regular and Bold
- Attachments
-
- MonoFonts.7z
- (972.17 KiB) Downloaded 36 times
Inconsolata
Version Inconsolata:
- Attachments
-
- MonoFontsInconsolata.7z
- (719.28 KiB) Downloaded 33 times
-
- inconsolata.jpg (274.91 KiB) Viewed 791 times
Re: Font Modding
Ok, I just update this thread to say:
My mod is working, there are no complaints, it is also on steam: Monofont.
https://steamcommunity.com/sharedfiles/ ... 3391290041
On steam my name is fred.
My mod is working, there are no complaints, it is also on steam: Monofont.
https://steamcommunity.com/sharedfiles/ ... 3391290041
On steam my name is fred.
Re: Font Modding
I mean, I admire your persistence in figuring this out. However, its seems to be a lot of effort for a relative small change.rxnnxs wrote: Wed Jun 11, 2025 7:09 pm Ok, I just update this thread to say:
My mod is working, there are no complaints, it is also on steam: Monofont.
https://steamcommunity.com/sharedfiles/ ... 3391290041
On steam my name is fred.
Nonetheless, well done!

Conquest: Terran Frontier Wars - Return to Terra (Terran Campaign DLC) Summer 2025
https://www.matrixgames.com/forums/view ... 9&t=403676

https://www.matrixgames.com/forums/view ... 9&t=403676

Re: Font Modding
Well, if you think this is a small change.. I could not play this game without it.
Re: Font Modding
The fonts in the game are a none issue for me because the UI is scalable and Im on a 34`Monitorrxnnxs wrote: Sat Jun 14, 2025 7:59 pm Well, if you think this is a small change.. I could not play this game without it.

Conquest: Terran Frontier Wars - Return to Terra (Terran Campaign DLC) Summer 2025
https://www.matrixgames.com/forums/view ... 9&t=403676

https://www.matrixgames.com/forums/view ... 9&t=403676

Re: Font Modding
It does not have to do with size..
By the way, your DLC advertizement.., it is also not that helpful, no matter what size your monitor has. or is your monitor 1:1?