The ability to load any image file as a map and just put a hexgrid layer on top of it!
The mechanics that are nicely abstract so they can be made to fit many conflicts!
The ability to edit OOBs and image files.
I've never felt so confident that this time - with this editor and game - I will finally be able to finish projects I had started for other games but were put on hold, either because I felt I had to make too many compromises and work arounds in terms of game mechanics (Wars across the World) or because the editors/games simply required more work and time than I could afford (Command Ops 2 - I spent weeks creating the Catania plane's height map and burnt out) or a combination of both (Combat Mission).
I will definitively get into this. I'm a very happy guy.
My two projects:
https://avalon-digital.com/en/forums/av ... lwitz-1741
https://forums.lnlpublishing.com/thread ... 1943.5326/
(meanwhile I have been researching for a third one, the Königgrätz campaign 1866
