[Solved]Editor failed open SCN file

Tech Support forum for Flashpoint Campaigns: Southern Storm

Moderator: MOD_Flashpoint

Post Reply
User avatar
cristianwj
Posts: 279
Joined: Tue Jul 14, 2009 5:35 am
Location: Singapore
Contact:

[Solved]Editor failed open SCN file

Post by cristianwj »

QQ截图20240312203359.jpg
QQ截图20240312203359.jpg (108.04 KiB) Viewed 910 times
As picture above, when load standalone SCN file, it always show up this error for me.
Log enclosed.
FCBugReport.txt
(2.16 KiB) Downloaded 9 times
Last edited by cristianwj on Wed Mar 13, 2024 3:02 am, edited 1 time in total.
Unus pro omnibus, omnes pro uno
User avatar
CapnDarwin
Posts: 9509
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: Editor failed open SCN file

Post by CapnDarwin »

Was this a custom scenario or one of the ones from the game? Do you have any custom scenarios loaded? I am seeing no issues with 2.1.4.8093 in beta test mode. We will keep looking.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
User avatar
cristianwj
Posts: 279
Joined: Tue Jul 14, 2009 5:35 am
Location: Singapore
Contact:

Re: Editor failed open SCN file

Post by cristianwj »

According to my friends, they havn't meet this problem.
It's an original scenario.
I have reinstall the game from Steam and uninstal Matrixgames version, this problem also exist.
So weird.
Unus pro omnibus, omnes pro uno
User avatar
cristianwj
Posts: 279
Joined: Tue Jul 14, 2009 5:35 am
Location: Singapore
Contact:

Re: Editor failed open SCN file

Post by cristianwj »

date/time : 2024-03-13, 09:54:42, 724ms
computer name : LAPTOP-QLR67VFJ
user name : crist
registered owner : HP / HP
operating system : Windows 10 x64 build 19045
system language : Chinese (Simplified)
system up time : 1 hour 34 minutes
program up time : 2 minutes 24 seconds
processors : 8x Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
physical memory : 828/8040 MB (free/total)
free disk space : (C:) 26.03 GB (D:) 217.32 GB
display mode : 1920x1080, 32 bit
process id : $3298
allocated memory : 452.28 MB
largest free block : 128944.98 GB
executable : FlashpointCampaigns.exe
exec. date/time : 2024-03-13 09:38
version : 2.1.4.8064
compiled with : Delphi 11
madExcept version : 5.1.3
callstack crc : $031eae81, $074c90c4, $074c90c4
count : 8
exception number : 1
exception class : ERangeError
exception message : Range check error.

main thread ($2c70):
00f6916d +05d FlashpointCampaigns.exe System DynArraySetLength
0301f2b9 +079 FlashpointCampaigns.exe uTerrain 655 +3 TMap.GetAllLocations
02cd6562 +1d2 FlashpointCampaigns.exe OpMap 5621 +10 TfOpMap.DrawDeploymentAreaOverlayFor
0308b613 +663 FlashpointCampaigns.exe uGame 8952 +91 TFPC_Game.ScrubState
02bb4f77 +197 FlashpointCampaigns.exe Unit1 13289 +25 TfMain.ScrubGameState
02c57ece +01e FlashpointCampaigns.exe ScenEd 3438 +2 TfScenEditor.ClearSCNFile
02c4e89e +14e FlashpointCampaigns.exe ScenEd 1628 +23 TfScenEditor.btnLoadStandAloneSCNClick
014dd9bc +04c FlashpointCampaigns.exe sButton 451 +4 TsButton.Click
014e0e58 +d58 FlashpointCampaigns.exe sButton 1414 +303 TsButton.WndProc
0216f783 +f33 FlashpointCampaigns.exe sGroupBox 1521 +291 TsGroupBox.WndProc
014e0e58 +d58 FlashpointCampaigns.exe sButton 1414 +303 TsButton.WndProc
0309a101 +061 FlashpointCampaigns.exe FlashpointCampaigns 308 +4 initialization
Unus pro omnibus, omnes pro uno
User avatar
cristianwj
Posts: 279
Joined: Tue Jul 14, 2009 5:35 am
Location: Singapore
Contact:

Re: Editor failed open SCN file

Post by cristianwj »

Load Campaign SCN file is OK
But error will show up when I load standalone SCN file.

I can set up a custom scenario, but after save, I couldn't load it again.

--------------------
Problem solved!
I have delete all my custom scenario file and reinstalled the game.
Maybe scenario file created in old version would cause some problem and crashed
Unus pro omnibus, omnes pro uno
User avatar
CapnDarwin
Posts: 9509
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: [Solved]Editor failed open SCN file

Post by CapnDarwin »

Glad it is up and running. Hopefully, you did not lose much work.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
SgtZdog
Posts: 122
Joined: Sat Aug 26, 2023 3:05 pm

Re: [Solved]Editor failed open SCN file

Post by SgtZdog »

I think Cap'n Darwin misread, and you're still having trouble with this.

This is a standalone scenario you created and it is not loading, correct? Can you upload your file here and we'll try to take a look?
Kevin
Programmer at On Target Simulations
User avatar
cristianwj
Posts: 279
Joined: Tue Jul 14, 2009 5:35 am
Location: Singapore
Contact:

Re: [Solved]Editor failed open SCN file

Post by cristianwj »

SgtZdog wrote: Wed Mar 13, 2024 2:32 pm I think Cap'n Darwin misread, and you're still having trouble with this.

This is a standalone scenario you created and it is not loading, correct? Can you upload your file here and we'll try to take a look?
Hi, SgtZdog!
I have upload my scenario which will cause error.
Maybe the reason is I have used Chinese characters in the name?
[对战]Over that Hill.zip
(929.64 KiB) Downloaded 7 times
Unus pro omnibus, omnes pro uno
Post Reply

Return to “Tech Support”