Probably gonna stir up a hornets nest...

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Mynok
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RE: Probably gonna stir up a hornets nest...

Post by Mynok »


So do I. He said "I prefer it a different way".
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
balto
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RE: Probably gonna stir up a hornets nest...

Post by balto »

SteelTrap, I love how you think. A flowchart and the like. I hope the game gods use your skills, I would love to see that type of info.

But the 225 page guide, that too would be super awesome.

I have tons of Matrix games and read tons of forums.., no question the testers and support personnel in GGWITE, hands down the best.

Thank you so much for your efforts.
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Templer_12
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WitE is a bad game because of it's selection mode!

Post by Templer_12 »

ORIGINAL: fsp

I know no other game that selects units the way WITE does. I would really love to have the industry standard here (left click: unit on top, double left click: full stack, several left clicks: cycle single units. Why change something that's not broken?)

I can't read it, I won't hear it anymore.
Surely Gary Grigsby's War in the East, can't be measured by whether some players are happy with the selection mode or not.
Here I also point out that some players have problems with the mouse performance. Run with this reduced performance a double clicking wouldn't be possible!

So you know no other game that selects units the way WITE does Honestly, me neither. But I know some games, and you certainly also now some, with a selection mode perhaps even more uncomfortable.

Stop it!
After 30-40 minutes playing time I got used to the the selection mode, it works just fine with me.
And I know that there are many other members that have no difficulties with the selection mode.

Steeltrap
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RE: Probably gonna stir up a hornets nest...

Post by Steeltrap »

ORIGINAL: balto

SteelTrap, I love how you think. A flowchart and the like. I hope the game gods use your skills, I would love to see that type of info.

But the 225 page guide, that too would be super awesome.

I have tons of Matrix games and read tons of forums.., no question the testers and support personnel in GGWITE, hands down the best.

Thank you so much for your efforts.

Thanks. Even if they don't ask (and I can entirely understand they probably won't) I might do one based on it and see if they want to make it available.

Agree with the comments about the support. Manuals in most games are pathetic, yet these guys are building essentially a SECOND one. Can't speak highly enough of that.

Cheers
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