Hi Sanderz,
I’m glad you like the mod. I enjoy using them myself because it really helps me see what’s happening at a glance and the HQ portraits add some immersion by literally adding a face to the units.
I’ve just upgraded to 1.10 myself and loaded a few saved games. All appears to be working normally. Nothing of what I read in the 1.10 upgrades would affect the HQ displays. By overwriting the Bitmaps folder in the main directory, you’ve overwritten the standard NATO Counters. Unless you play a custom campaign, all your games will now use the Hybrid NATO counters unless you select the 3D counters.
If you install the Mod to either the main directory or the preferred campaign folder it should still work the same. It is normal for all the German HQ counters to display Guderian at the start of the game. In this mod, you only have limited control over which HQs portraits display by upgrading their Ant-Aircraft Defense attribute.
SIPRES has created a campaign which is basically the standard 1939 Campaign using these Hybrid counters but with expanded control over which HQ portraits appear. He’s introduced a new Custom HQ Display attribute which has a 0 MPP cost. You can use this to more easily change the HQ Portrait. There are still some limitations but it’s much better if you want more control of the HQ portraits. He’s also allowed for the scripted appearance of the BEF and DAK units as well as matching the starting Major countries HQs and portraits. I highly recommend it.
You can download it from this post:
tm.asp?m=4342847
If you chose to download it, be sure to place it in the correct campaigns folder this time.
Cheers,
Angus