ORIGINAL: joliverlay
I don't disagree with your companies right......
Hey Frag, you liked testing the game so much that you bought the company??? [:)]
Moderators: Joel Billings, wdolson, Don Bowen, mogami
ORIGINAL: joliverlay
I don't disagree with your companies right......
ORIGINAL: Drongo
Hey Frag, you liked testing the game so much that you bought the company??? [:)]
ORIGINAL: Captain Cruft
I would hope you guys are at least getting a free copy of the game for your trouble ...
ORIGINAL: Captain Cruft
Possibly the most useful thing that could happen here is that Mr Frag (or other "staff representative") formally present this thread to "The Devs" in the form of a "petition". Having been thus addressed "The Devs" can then formally say No (or Yes) and that would be end of story.
One minor point I might add to the discussion. Earlier on Frag expressed the idea, and I paraphrase, "you don't want to turn the game into an RTS". Well, I would argue that it is precisely the RTS-like "building stuff" features of the game that make it attractive to many people. If a thing was practically possible in reality then it should be possible in the game. If that same thing was politically impossible or just extremely difficult then that should be reflected in the PP cost of the action.
I don't disagree with your companies right to make whatever game you design (and take the consequences if it does not please your customers).
Like I said, its like they want to give us an $80 history lesson, not an $80 game.
ORIGINAL: mdiehl
The grousing about Japanese production here sounds to me like people are complaining because the Japanese are modeled after the Japanese rather than, for example, the Borg.
Like I said, its like they want to give us an $80 history lesson, not an $80 game.
If you want a game in which you can defeat the opposition by keeping pace in the production and quality of aircraft you should not play a game as the Japanese in WW2.
ORIGINAL: Mr.Frag
Not my design, not my company and no, i do not represent Matrix or 2by3 in any way, shape or form.
ORIGINAL: mdiehl
The problem wasn't that the real Japanese production people had "brains the size of walnuts." The problem was that they had to choose between inferior models that they could produce in what seemed to be "adequate" numbers vs. "good on paper" models that in reality were not up to the quality of 1st line Allied a/c and in insufficient numbers.
The grousing about Japanese production here sounds to me like people are complaining because the Japanese are modeled after the Japanese rather than, for example, the Borg.
Like I said, its like they want to give us an $80 history lesson, not an $80 game.
If you want a game in which you can defeat the opposition by keeping pace in the production and quality of aircraft you should not play a game as the Japanese in WW2.
ORIGINAL: mdiehl
The problem wasn't that the real Japanese production people had "brains the size of walnuts." The problem was that they had to choose between inferior models that they could produce in what seemed to be "adequate" numbers vs. "good on paper" models that in reality were not up to the quality of 1st line Allied a/c and in insufficient numbers.
The grousing about Japanese production here sounds to me like people are complaining because the Japanese are modeled after the Japanese rather than, for example, the Borg.
Like I said, its like they want to give us an $80 history lesson, not an $80 game.
If you want a game in which you can defeat the opposition by keeping pace in the production and quality of aircraft you should not play a game as the Japanese in WW2.
If the production system allows one to build x number of aircraft that is better than a current model then that current model should be capable of being replaced.
If the problem is that the production system doesn't do a good job of reflecting the difficulties the japanese faced, then the production system should be tweaked. However, it stands to reason that if a model is available that performs better, that the player should be able to utilize that aircraft model more fully.
Why allow a tweaking of the production/R&D system if you can't really benefit from it?