Subject: Finalize Production.
Background: I'm playing the Barbarossa scenario (again) as a "training" scenario to help me develop better tactics. I think it's working as I'm starting to grasp both the mechanics and strategies of air and land tactics in MWiF (WiF).
I set as a threshold for myself that I have to get a victory as the axis, against the fast start setup, before I move up to the global scenario(s).
One thing I have no clue about is the production part of the game. The screenshot below was taken at the end of the first turn of the Barbarossa scenario.
Question(s):It appears that the production phase for this short scenario is sorely (mostly?) focused on building militia, garrisons and infantry. Those units with build times of 2 turns or less. Is that correct? Is there anything I can tweak or fiddle with with respect to production that will help me learn this phase of the game? I noticed that Germany controls 25 factories; but only 20 are producing. What do I need to do to get the other 5 producing? Again, I know that won't have any impact on this game; I just want to learn more about this phase.
