My first go at this game, very enjoyable!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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fcooke
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RE: My first go at this game, very enjoyable!

Post by fcooke »

You traded 2 USN CVs for the two IJN CVs? That's pretty good for this stage of the war, though when I played the full campaign I did everything possible to keep the USN CVs safe. But the Coral Sea scenario is a good one to get a feel for how things run. In the Grand campaign you won't want your CVs doing much interesting until they at least have full fighter loads, which is difficult to do early war - some miserable Wildcat replacement rates.
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RangerJoe
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RE: My first go at this game, very enjoyable!

Post by RangerJoe »

You learned a lot. Don't forget to try both sides.
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ggeilman
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RE: My first go at this game, very enjoyable!

Post by ggeilman »

I might have been able to save at least one of my carriers but both sides seeing they had no place to land kept going back for wave after wave. The Yorktown made it one hex and the Lexington four.
I really need to get the air search out from the ship based planes. I neglected that doing only the land based ones.
My subs were a lot more effective than I figured they would be wrecking some real havoc on the transports, but the B-17s were largely worthless. They got one ship and were largely only an annoyance to the landings after that. Had to try as that was all I had left with the carriers gone.
Not really crazy about playing the IJN. Don't mind playing Germans. I sympathize with the poster about playing them in the old Midway game by AH. But not since. I still have it somewhere around here!
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RangerJoe
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RE: My first go at this game, very enjoyable!

Post by RangerJoe »

No, don't sympathize with the Japanese but they have much different capabilities with their Kates and Zeroes. Their ships are much more fragile - especially in regards to fires!

use the B-17s for air search, that is their best use in the Coral Sea scenario.

Now just think if you would have tried the Grand Campaign without going through this first!
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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ggeilman
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RE: My first go at this game, very enjoyable!

Post by ggeilman »

Second game the score was better 1731 to 1081 mostly due to sinking most of his invasion TFs. I sent the small AU TF up there to see what it could do and it what fun watching the turkey shoot! The other half was from carrier based planes. Did lose both carriers again only sinking the Shokaku and badly damaging the Zuikaku. I need to figure out how damage control works. See if I can put out the fires.
ggeilman
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RE: My first go at this game, very enjoyable!

Post by ggeilman »

Second game the score was better 1731 to 1081 mostly due to sinking most of his invasion TFs. I sent the small AU TF up there to see what it could do and it what fun watching the turkey shoot! The other half was from carrier based planes. Did lose both carriers again only sinking the Shokaku and badly damaging the Zuikaku. I need to figure out how damage control works. See if I can put out the fires.
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RangerJoe
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RE: My first go at this game, very enjoyable!

Post by RangerJoe »

ORIGINAL: ggeilman

Second game the score was better 1731 to 1081 mostly due to sinking most of his invasion TFs. I sent the small AU TF up there to see what it could do and it what fun watching the turkey shoot! The other half was from carrier based planes. Did lose both carriers again only sinking the Shokaku and badly damaging the Zuikaku. I need to figure out how damage control works. See if I can put out the fires.

Escort TFs, cruise speed, and as many extra escorts as you can find to help.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child
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ggeilman
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RE: My first go at this game, very enjoyable!

Post by ggeilman »

Well I would RTFM but there is no manual in my members area:( sigh
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RangerJoe
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RE: My first go at this game, very enjoyable!

Post by RangerJoe »

ORIGINAL: ggeilman

Well I would RTFM but there is no manual in my members area:( sigh

The manual was included in your download.

There is also just a little bit of information here:

https://www.matrixgames.com/forums/tm.asp?m=2260137
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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ggeilman
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RE: My first go at this game, very enjoyable!

Post by ggeilman »

Ok, thanks I found the folder but do not see much about damage control or about putting out fires. A search merely mentions the allied advantage at it.
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Sardaukar
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RE: My first go at this game, very enjoyable!

Post by Sardaukar »

ORIGINAL: ggeilman

Ok, thanks I found the folder but do not see much about damage control or about putting out fires. A search merely mentions the allied advantage at it.

Damage control and firefighting is automated.
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btd64
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RE: My first go at this game, very enjoyable!

Post by btd64 »

ORIGINAL: Sardaukar

ORIGINAL: ggeilman

Ok, thanks I found the folder but do not see much about damage control or about putting out fires. A search merely mentions the allied advantage at it.

Damage control and firefighting is automated.


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witpqs
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RE: My first go at this game, very enjoyable!

Post by witpqs »

Crew experience affects damage control.

The Ship's CO might affect damage control (I don't recall but I think so).

Having other ships with good crews and leaders in the same TF can result in them aiding firefighting on a ship in the same TF.

I'm not sure, but maybe Naval Support at a port will help if the ship is disbanded.
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rustysi
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RE: My first go at this game, very enjoyable!

Post by rustysi »

Post deleted.
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fcooke
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RE: My first go at this game, very enjoyable!

Post by fcooke »

The most important thing is what RJ said - set cruise speed to avoid/limit additional flooding. And get to a port. Depending on condition and distance this could be a piddly little port, disband and hope for the best. Even badly roughed up Allied ships are lost [:'(]if they get to a midsize port.

Edit - NOT LOST - where the emoji is.....
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rustysi
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RE: My first go at this game, very enjoyable!

Post by rustysi »

but maybe Naval Support at a port will help if the ship is disbanded.

It will.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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