[REL][BETA][Shad] Kirk Era - Star Trek Beta 1

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

Moderators: Icemania, elliotg

Tophat1815
Posts: 1824
Joined: Mon Jan 16, 2006 4:11 pm

RE: [REL] Kirk Era - Star Trek v1.1

Post by Tophat1815 »

ORIGINAL: Data

so let's go through the motions again...any new files in this incarnation? others missing that the mod "replaces" and causes this?

I see your lips moving but what language is that you speak?[;)] Or....huh?
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: [REL] Kirk Era - Star Trek v1.1

Post by Data »

In the past there were several situations where mods that worked didn't work anymore after a patch; that was because a patch may add or remove files that a mod no longer covers. So the questions were for anyone who has a setup similar to yours, to compare what the game looked liked before and after the patch.

One example: there are a number of race files to the vanilla DW and mods were developed for them. But when ROTS came we also got a couple of more races so even if the mods were still ok the fact that they didn't cover the extra races now lead to errors.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.1

Post by Igard »

I forgot that there are an extra 2 races in RotS! Sorry. It could be that that's causing the error.

Perhaps you should make a thread in the tech support forum and also post in the beta patch thread, here :- tm.asp?m=2789618

I did already ask the question there, when the patch was released, so maybe TPTB already know that we'd like to use the mods with both versions.
Tophat1815
Posts: 1824
Joined: Mon Jan 16, 2006 4:11 pm

RE: [REL] Kirk Era - Star Trek v1.1

Post by Tophat1815 »

Not a problem........I'll just purchase RoTS......Ihave been meaning to anyway so this is a good excuse.
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.1

Post by Igard »

A possible reason for this not working for Tophat, is that the Mechanoid and Shakturi race images and shipsets aren't included in the mod. Since they're part of RotS, there was no need to include them.

I wonder how Matrix would feel about me including these images in the next patch. Since it's part of the expansion content, they wouldn't want it released in a mod, even though it's not part of the mod....[&:]
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: [REL] Kirk Era - Star Trek v1.1

Post by Data »

That's actually a good question....and a good opportunity for Matrix to spread some love [;)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

The Jarada and Betelgeusians are almost ready.[:)]

I've also created a new music pack for the Kirk era. Classic stuff and lots of fun. Really brought a smile to my face playing through it.

First, the Jarada. A race with a long history of xenophobic behaviour. They are extremely annoyed with anyone who can't speak their language properly, which makes it very hard to have friendly relations with them.

Encountered in the TNG episode, 'The Big Goodbye', they were never seen on screen, but they are supposed to be a race resembling wasps.

Here's their stats.





Image
Attachments
jaradastats.jpg
jaradastats.jpg (129.4 KiB) Viewed 163 times
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

And the ships.


Image
Attachments
Jaradaprev.jpg
Jaradaprev.jpg (259.41 KiB) Viewed 163 times
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

The Betelgeusians were only seen in the background during the motion picture.

An avian race, it's unkown when they joined the Federation, if at all. We can assume that most races that serve in Starfleet have or will join eventually. So for the Kirk era, I'm going to make them their own empire. It gives the Feds some more friends too.



Image
Attachments
betelstats.jpg
betelstats.jpg (125.9 KiB) Viewed 163 times
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

I modified drillermans Gratuitous Space Battles Swarm set to work as an avian looking shipset. Big thanks to drillerman and of course the GSB developers for creating such cool ships.



Image
Attachments
betelprev.jpg
betelprev.jpg (248.8 KiB) Viewed 169 times
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: [REL] Kirk Era - Star Trek v1.2

Post by ehsumrell1 »

S W E E T!!!!!
Way to go Igard! Keep this up and I might invite you to the Briar Patch and give
you a 'Get out of the Face-Stretching Chair' card! Glad to see you back in your
'mod mode'. Go have some of your vintage Romulan Ale, you've earned it! [&o]



Photo of Igard's Cargo Bay stash taken from Mr. Data's Tricorder I just 'happened'
to run across

Image
Attachments
RomulanAle1.gif
RomulanAle1.gif (26.32 KiB) Viewed 166 times
Shields are useless in "The Briar Patch"...
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: [REL] Kirk Era - Star Trek v1.2

Post by Data »

Wow, Igard, back to this waaaay sooner than I expected.....good for us
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Kalthaniell
Posts: 320
Joined: Tue May 31, 2011 12:47 pm

RE: [REL] Kirk Era - Star Trek v1.2

Post by Kalthaniell »

Great job with the new shipsets Igard! I longed for really 'organic-alien' looking ships in DW and the bee-race ships are simply perfect. Great work on the GSB ships, too. This colour suits them much much more than the original. I'll most definitely use both of them.
THX xD
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

Cheers guys, glad you all like them. Hope you all like the music as well.

Ed, thanks for that photo. This kind of forensic evidence can make a huge difference in the fight against android intrusions.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: [REL] Kirk Era - Star Trek v1.2

Post by Data »

it's a frame-up....cover-up....whatnot
damn hangover...100110
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Caesar_Augustus
Posts: 182
Joined: Tue Mar 29, 2005 12:57 pm
Location: Henneth Anûn

RE: [REL] Kirk Era - Star Trek v1.2

Post by Caesar_Augustus »

Well done as always, Igard, my fine centurion friend!

Obviously, thanks to Mr. Data, and quite possibly others as well,
**ahem, ahem** (ah, no, not I, my dear sir! [:-]),
you've run low on that ale of yours, making it possible
for you to make the 1.2 version of the Kirk era!)[:)]
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: [REL] Kirk Era - Star Trek v1.2

Post by Data »

Haha, good one. Since I like to twist the blade in the wound I'll ask explicitly.....are you impling that Igard is a frequent consumer? He's a romulan, he uses them to weaken others by offering them as gifts
Ed for example streches his face just to make it possible to consume more of it
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Igard
Posts: 2282
Joined: Mon Mar 29, 2010 2:43 am
Location: Scotland

RE: [REL] Kirk Era - Star Trek v1.2

Post by Igard »

Thank you, Caesar.[:)]

Don't encourage Mr. Data. He's a very sick android. That ale is for all the visiting dignitaries, such as Ed, who needs to be coerced not to give me face stretching sessions.
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: [REL] Kirk Era - Star Trek v1.2

Post by ehsumrell1 »

ORIGINAL: Data

Ed for example streches his face just to make it possible to consume more of it
Darn it Data.......STOP TELLING MY SECRETS!
Shields are useless in "The Briar Patch"...
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: [REL] Kirk Era - Star Trek v1.2

Post by ehsumrell1 »

ORIGINAL: Igard

Thank you, Caesar.[:)]

Don't encourage Mr. Data. He's a very sick android. That ale is for all the visiting dignitaries, such as Ed, who needs to be coerced not to give me face stretching sessions.
Thanks Igard, this ale is for you!

Igard's Dignitary Stash!



Image
Attachments
RomulanAl..nitaries.jpg
RomulanAl..nitaries.jpg (30.17 KiB) Viewed 164 times
Shields are useless in "The Briar Patch"...
Post Reply

Return to “Design and Modding”