ORIGINAL: chuckfourth
Rail Conversion in the Baltics is one third faster. It remains about half what it was historically, justified with the unlimited capacity argument which isn't a justification because the supply is severely limited once it leaves the rail.
Ah you shifted the goalposts again I see. In the original post you said the Baltics are treated like Russia. I said that is not the case and proved it. Now you are saying that it isn't fast enough. This argument has been had over and over again and mulitple posters have explained that because the rails have unlimited capacity the advance of the FBDs needs to be slowed down. It seems to me that the problem you have is that you do not know how to manage your HQs in order to get the best out of the supply system and are blaming that on the game design.
ORIGINAL: chuckfourth
Partisans in the Baltic were nonexistent, not rarer. You show me some evidence of partisan activity in the Baltic please.
See Hannys post above. It seems like you have been proven wrong yet again.
ORIGINAL: chuckfourth
Alright you make exactly the same mistake as most people here. you don't read my posts. You said"Panzer Corps that has been on the move/fighting for 2 full weeks". My point is that the panzer corps has NOT been fighting forward just moving forward.
I break the front with infantry, I then move the panzers forward without fighting any Russians I go around them, I then run them forward again in the second week, Again avoiding contact with any Russians. NO FIGHTING FOR THE PANZER CORPS. But at the start of week 3 the Panzer corps is out of supply. Across the entire front, everywhere, for a whole week, ridiculous. Ammunition is about one third of supply tonnage so in this "no fighting" scenario panzer corps supply requirements are about one third less, probably more like half, than if they were fighting forward.
I never asked for full anything, I am just pointing out that the current situation clearly underestimates German supply capabilities.
And you didn't read my post either then since I clearly said moving / (meaning and, or) fighting for 2 full weeks. Can you post some pics of what it is exactly that you are doing? Maybe that would help your case. Just post screenshots so we can see the positions of the FBD, Corps HQs, your units and Soviet units for all 3 turns, optimized as best as you can. Also seems quite hard to believe that none of your spearheads has had any contact with the enemy. How are you going forward? Do the Soviets lack rear units?
Out of supply would be if they were sitting at 1% fuel. Having 15-20 MPs is not out of supply, it is low on fuel. And just out of morbid curiosity why do you insist so much on this scenario? It will never happen neither while playing against a human player (even a Soviet runner) nor when playing the AI. There will always be units to block the path of your panzers and you won't be able to move without taking contact. So why do you keep insisting on it?
ORIGINAL: chuckfourth
That's right I have done it before, I already pointed out this problem one year ago. I gave them a year to fix it and they did nothing.
I think you are overestimating your position and importance here. You didn't "give them a year to fix it". None of the devs works for you. You made a complaint and were shut down by multiple people proving you wrong. Which is the same thing that keeps happening here.
Now there is a small chance that everyone in here is wrong and that all the research that was done for the game is wrong but judging by the way you argue and the fact that your arguments don't stand up to scrutiny and fall like a house of cards I doubt that.
Post the screenshots and show us what you are doing. Maybe we can help you optimize your gameplay.